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Searched refs:isTileWall (Results 1 – 3 of 3) sorted by relevance

/dports/games/powder/powder118_src/
H A Dmap.h682 bool isTileWall(int tile) const;
H A Dbuild.cpp477 MAP::isTileWall(int tile) const in isTileWall() function in MAP
H A Dmap.cpp2429 if (!isTileWall(tile)) in isSquareInLockedRoom()