Searched refs:isTriangleShape1 (Results 1 – 2 of 2) sorted by relevance
162 … const Transform& worldToOtherShapeTransform, decimal penetrationDepth, bool isTriangleShape1, in computeSmoothMeshContact() argument172 …Vector3 triangleToOtherShapePenAxis = isTriangleShape1 ? outSmoothWorldContactTriangleNormal : -ou… in computeSmoothMeshContact()181 …outSmoothWorldContactTriangleNormal = isTriangleShape1 ? triangleWorldNormal : -triangleWorldNorma… in computeSmoothMeshContact()
107 … const Transform& worldToOtherShapeTransform, decimal penetrationDepth, bool isTriangleShape1,