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Searched refs:isTriangleShape1 (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/
H A DTriangleShape.cpp162 … const Transform& worldToOtherShapeTransform, decimal penetrationDepth, bool isTriangleShape1, in computeSmoothMeshContact() argument
172 …Vector3 triangleToOtherShapePenAxis = isTriangleShape1 ? outSmoothWorldContactTriangleNormal : -ou… in computeSmoothMeshContact()
181 …outSmoothWorldContactTriangleNormal = isTriangleShape1 ? triangleWorldNormal : -triangleWorldNorma… in computeSmoothMeshContact()
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/
H A DTriangleShape.h107 … const Transform& worldToOtherShapeTransform, decimal penetrationDepth, bool isTriangleShape1,