Searched refs:isTrueFun (Results 1 – 1 of 1) sorted by relevance
903 bool isTrueFun = fun.second; in readDefineFun() local906 if (isTrueFun) { in readDefineFun()1542 bool isTrueFun = fun.second; in parseAsUserDefinedSymbol() local1544 Signature::Symbol* symbol = isTrueFun ? env.signature->getFunction(symbIdx) in parseAsUserDefinedSymbol()1546 OperatorType* type = isTrueFun ? symbol->fnType() : symbol->predType(); in parseAsUserDefinedSymbol()1567 if (isTrueFun) { in parseAsUserDefinedSymbol()