/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/mercs/ |
H A D | MercProfile.h | 44 bool isVehicle() const;
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H A D | MercProfile.cc | 75 bool MercProfile::isVehicle() const in isVehicle() function in MercProfile
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/dports/cad/sumo/sumo-1.2.0/src/utils/vehicle/ |
H A D | SUMOTrafficObject.h | 56 virtual bool isVehicle() const = 0;
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/dports/cad/sumo/sumo-1.2.0/src/microsim/output/ |
H A D | MSDetectorFileOutput.h | 143 if (veh.isVehicle() == detectPersons()) { in vehicleApplies()
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H A D | MSMeanData_Net.cpp | 174 …getLane() == nullptr || !veh.isVehicle() || getLane() == static_cast<MSVehicle&>(veh).getLane())) { 204 …if (getLane() == nullptr || !veh.isVehicle() || getLane() == static_cast<MSVehicle&>(veh).getLane(…
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H A D | MSE2Collector.cpp | 601 if (!tObject.isVehicle()) { 727 if (!tObject.isVehicle()) {
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/dports/cad/sumo/sumo-1.2.0/src/microsim/devices/ |
H A D | MSDevice_Example.cpp | 112 if (tObject.isVehicle()) { in notifyMove()
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H A D | MSDevice_Battery.cpp | 95 if (!tObject.isVehicle()) { in notifyMove()
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H A D | MSDevice_SSM.cpp | 2518 assert(veh.isVehicle()); in notifyEnter() 2532 assert(veh.isVehicle()); in notifyLeave()
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/dports/cad/sumo/sumo-1.2.0/src/microsim/ |
H A D | MSBaseVehicle.h | 79 bool isVehicle() const { in isVehicle() function
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H A D | MSTransportable.h | 521 bool isVehicle() const { in isVehicle() function
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_spawn.c | 68 gentity_t *NPC_SpawnType( gentity_t *ent, char *npc_type, char *targetname, qboolean isVehicle ); 3953 gentity_t *NPC_SpawnType( gentity_t *ent, char *npc_type, char *targetname, qboolean isVehicle ) in NPC_SpawnType() argument 4019 if ( isVehicle ) in NPC_SpawnType() 4105 qboolean isVehicle = qfalse; in NPC_Spawn_f() local 4110 isVehicle = qtrue; in NPC_Spawn_f() 4119 NPC_SpawnType( ent, npc_type, targetname, isVehicle ); in NPC_Spawn_f()
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/dports/cad/sumo/sumo-1.2.0/src/netedit/dialogs/ |
H A D | GNEDialog_FixDemandElements.cpp | 193 if (i->getTagProperty().isVehicle()) { in DemandList()
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/dports/cad/sumo/sumo-1.2.0/src/netedit/frames/ |
H A D | GNEStopFrame.cpp | 314 …(objectsUnderCursor.getDemandElementFront()->getTagProperty().isVehicle() || objectsUnderCursor.ge… in addStop()
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/dports/cad/sumo/sumo-1.2.0/src/netedit/ |
H A D | GNEAttributeCarrier.h | 387 bool isVehicle() const;
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H A D | GNENet.cpp | 2173 if (demandElement->getTagProperty().isVehicle()) { in updateDemandElementID() 2193 if (demandElement->getTagProperty().isVehicle()) { in updateDemandElementBegin() 2573 if (demandElement->getTagProperty().isVehicle()) { in insertDemandElement() 2610 if (demandElement->getTagProperty().isVehicle()) { in deleteDemandElement()
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H A D | GNEAttributeCarrier.cpp | 714 GNEAttributeCarrier::TagProperties::isVehicle() const { in isVehicle() function in GNEAttributeCarrier::TagProperties 1218 if (i.second.isVehicle() && (!onlyDrawables || i.second.isDrawable())) { in allowedTagsByCategory()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | NPC_spawn.cpp | 4089 qboolean isVehicle = qfalse; in NPC_Spawn_f() local 4109 isVehicle = qtrue; in NPC_Spawn_f() 4150 if ( isVehicle ) in NPC_Spawn_f() 4172 else if ( isVehicle ) in NPC_Spawn_f()
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | server.cpp | 3420 bool isVehicle = false; in destroyUnit() local 3427 isVehicle = true; in destroyUnit() 3454 rubbleValue += deleteBuildings (field, !isVehicle); in destroyUnit() 3457 rubbleValue += deleteBuildings (Map->getField (position + cPosition (1, 0)), !isVehicle); in destroyUnit() 3458 rubbleValue += deleteBuildings (Map->getField (position + cPosition (0, 1)), !isVehicle); in destroyUnit() 3459 rubbleValue += deleteBuildings (Map->getField (position + cPosition (1, 1)), !isVehicle); in destroyUnit()
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H A D | serverevents.cpp | 39 void sendAddUnit (cServer& server, const cPosition& position, int id, bool isVehicle, sID unitID, c… in sendAddUnit() argument 43 if (isVehicle) message = std::make_unique<cNetMessage> (GAME_EV_ADD_VEHICLE); in sendAddUnit()
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H A D | savegame.cpp | 930 int isVehicle; in loadVehicle() local 932 element->QueryIntAttribute ("is_vehicle", &isVehicle); in loadVehicle() 933 if (isVehicle) in loadVehicle()
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/dports/cad/sumo/sumo-1.2.0/src/microsim/trigger/ |
H A D | MSTriggeredRerouter.cpp | 361 if (!tObject.isVehicle()) { in notifyEnter()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Soldier_Init_List.cc | 1712 if (!prof->isNPCorRPC() && !prof->isVehicle()) continue; in AddProfilesUsingProfileInsertionData()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | controller.h | 630 e.isVehicle() || in isCollider()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Quest_Debug_System.cc | 2650 if (profile.isNPC() || profile.isRPC() || profile.isVehicle()) in AddNPCsInSectorToArray()
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