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Searched refs:isWallBetweenShapes (Results 1 – 3 of 3) sorted by relevance

/dports/games/scourge/scourge/src/render/
H A Dmap.h684 bool isWallBetweenShapes( int x1, int y1, int z1,
H A Dmap.cpp3127 bool Map::isWallBetweenShapes( int x1, int y1, int z1, Shape *shape1, int x2, int y2, int z2, Shape… in isWallBetweenShapes() function in Map
/dports/games/scourge/scourge/src/
H A Dscourge.cpp1250 if ( levelMap->isWallBetweenShapes( toint( party->getPlayer()->getX() ), in useItem()