Searched refs:is_all_terrain_in_area (Results 1 – 2 of 2) sorted by relevance
/dports/games/julius/julius-1.7.0/src/map/ |
H A D | tiles.c | 81 static int is_all_terrain_in_area(int x, int y, int size, int terrain) in is_all_terrain_in_area() function 120 if (is_all_terrain_in_area(x, y, 3, TERRAIN_ROCK)) { in set_rock_image() 128 } else if (is_all_terrain_in_area(x, y, 2, TERRAIN_ROCK)) { in set_rock_image() 219 if (is_all_terrain_in_area(x, y, 2, TERRAIN_GARDEN)) { in set_garden_image()
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/dports/games/augustus/augustus-3.1.0/src/map/ |
H A D | tiles.c | 82 static int is_all_terrain_in_area(int x, int y, int size, int terrain) in is_all_terrain_in_area() function 121 if (is_all_terrain_in_area(x, y, 3, TERRAIN_ROCK)) { in set_rock_image() 129 } else if (is_all_terrain_in_area(x, y, 2, TERRAIN_ROCK)) { in set_rock_image() 223 if (is_all_terrain_in_area(x, y, 2, TERRAIN_GARDEN)) { in set_garden_image()
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