Searched refs:is_big_ship (Results 1 – 11 of 11) sorted by relevance
281 if (sip->is_big_ship()) { in onFrame()
1403 …inline bool is_big_ship() const { return flags[Ship::Info_Flags::Cruiser, Ship::Info_Flags::Freigh… in is_big_ship() function1409 inline bool is_big_or_huge() const { return is_big_ship() || is_huge_ship(); } in is_big_or_huge()
329 } else if ( sip->is_big_ship() ) { in do_subobj_destroyed_stuff()
590 } else if (sip->is_big_ship()) { in neb2_get_lod_scale()
82 } else if ( Ship_info[ship_class].is_big_ship() ) { in fireball_play_warphole_open_sound()
351 …if (Ship_info[Ships[i].ship_info_index].is_big_ship() || Ship_info[Ships[i].ship_info_index].flags… in StartAutopilot()
487 if (sip->is_big_ship()) { in techroom_ships_render()
1809 if ( Ship_info[sp->ship_info_index].is_big_ship() ) { in num_enemies_attacking()5668 if ( Ship_info[Ships[Objects[aip->target_objnum].instance].ship_info_index].is_big_ship() ) { in set_primary_weapon_linkage()8159 bool is_big_ship; in ai_choose_secondary_weapon() local8194 …is_big_ship = esip->class_type >= 0 && Ship_types[esip->class_type].flags[Ship::Type_Info_Flags::T… in ai_choose_secondary_weapon()8196 is_big_ship = false; in ai_choose_secondary_weapon()8199 if (is_big_ship) in ai_choose_secondary_weapon()
1454 if (sip->is_big_ship()) { in ship_select_do()
863 if (sip->is_big_ship()) { in wl_render_overhead_view()
7680 int is_big_ship, wif_priority1, wif_priority2, wif2_priority1, wif2_priority2; in ai_choose_secondary_weapon() local7714 is_big_ship = esip->flags & (SIF_HUGE_SHIP | SIF_BIG_SHIP); in ai_choose_secondary_weapon()7716 is_big_ship=0; in ai_choose_secondary_weapon()7719 if (is_big_ship) in ai_choose_secondary_weapon()