/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/iff_defs/ |
H A D | iff_defs.cpp | 45 int iff_get_alpha_value(bool is_bright) in iff_get_alpha_value() argument 47 if (is_bright == false) in iff_get_alpha_value() 611 color *iff_get_color(int color_index, int is_bright) in iff_get_color() argument 613 return &Iff_colors[color_index][is_bright]; in iff_get_color() 619 color *iff_get_color_by_team(int team, int seen_from_team, int is_bright) in iff_get_color_by_team() argument 623 Assert(is_bright == 0 || is_bright == 1); in iff_get_color_by_team() 628 return &Iff_colors[Iff_info[team].color_index][is_bright]; in iff_get_color_by_team() 645 return &Iff_colors[color_index][is_bright]; in iff_get_color_by_team() 657 Assert(is_bright == 0 || is_bright == 1); in iff_get_color_by_team_and_object() 663 return &Iff_colors[Iff_info[team].color_index][is_bright]; in iff_get_color_by_team_and_object() [all …]
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H A D | iff_defs.h | 66 extern int iff_get_alpha_value(bool is_bright); 87 extern color *iff_get_color(int color_index, int is_bright); 88 extern color *iff_get_color_by_team(int team, int seen_from_team, int is_bright); 89 extern color *iff_get_color_by_team_and_object(int team, int seen_from_team, int is_bright, object …
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/iff_defs/ |
H A D | iff_defs.cpp | 45 int iff_get_alpha_value(bool is_bright) in iff_get_alpha_value() argument 47 if (is_bright == false) in iff_get_alpha_value() 635 color *iff_get_color(int color_index, int is_bright) in iff_get_color() argument 637 return &Iff_colors[color_index][is_bright]; in iff_get_color() 643 color *iff_get_color_by_team(int team, int seen_from_team, int is_bright) in iff_get_color_by_team() argument 647 Assert(is_bright == 0 || is_bright == 1); in iff_get_color_by_team() 652 return &Iff_colors[Iff_info[team].color_index][is_bright]; in iff_get_color_by_team() 669 return &Iff_colors[color_index][is_bright]; in iff_get_color_by_team() 681 Assert(is_bright == 0 || is_bright == 1); in iff_get_color_by_team_and_object() 687 return &Iff_colors[Iff_info[team].color_index][is_bright]; in iff_get_color_by_team_and_object() [all …]
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H A D | iff_defs.h | 63 extern int iff_get_alpha_value(bool is_bright); 84 extern color *iff_get_color(int color_index, int is_bright); 85 extern color *iff_get_color_by_team(int team, int seen_from_team, int is_bright); 86 extern color *iff_get_color_by_team_and_object(int team, int seen_from_team, int is_bright, object …
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/radar/ |
H A D | radardradis.cpp | 461 for(int is_bright = 0; is_bright < 2; is_bright++) { in drawBlipsSorted() local 464 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 465 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 466 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 467 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted() 468 drawBlips(BLIP_TYPE_WARPING_SHIP, is_bright, distort); in drawBlipsSorted() 476 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 477 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 478 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 479 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted() [all …]
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H A D | radar.cpp | 164 for (int is_bright = 0; is_bright < 2; is_bright++) in drawBlipsSorted() local 166 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 167 drawBlips(BLIP_TYPE_WARPING_SHIP, is_bright, distort); in drawBlipsSorted() 168 drawBlips(BLIP_TYPE_NAVBUOY_CARGO, is_bright, distort); in drawBlipsSorted() 169 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 170 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 171 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted()
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H A D | radarorb.cpp | 302 for (int is_bright = 0; is_bright < 2; is_bright++) in drawBlipsSorted() local 304 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 305 drawBlips(BLIP_TYPE_WARPING_SHIP, is_bright, distort); in drawBlipsSorted() 306 drawBlips(BLIP_TYPE_NAVBUOY_CARGO, is_bright, distort); in drawBlipsSorted() 307 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 308 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 309 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted()
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H A D | radarsetup.cpp | 89 void radar_stuff_blip_info(object *objp, int is_bright, color **blip_color, int *blip_type) in radar_stuff_blip_info() argument 100 *blip_color = &Radar_colors[RCOL_WARPING_SHIP][is_bright]; in radar_stuff_blip_info() 105 *blip_color = &Radar_colors[RCOL_TAGGED][is_bright]; in radar_stuff_blip_info() 110 *blip_color = &Radar_colors[RCOL_NAVBUOY_CARGO][is_bright]; in radar_stuff_blip_info() 115 *blip_color = iff_get_color_by_team_and_object(shipp->team, Player_ship->team, is_bright, objp); in radar_stuff_blip_info() 124 *blip_color = &Radar_colors[RCOL_WARPING_SHIP][is_bright]; in radar_stuff_blip_info() 129 *blip_color = &Radar_colors[RCOL_BOMB][is_bright]; in radar_stuff_blip_info() 136 *blip_color = &Radar_colors[RCOL_JUMP_NODE][is_bright]; in radar_stuff_blip_info()
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H A D | radar.h | 31 void radar_stuff_blip_info_std(object *objp, int is_bright, color **blip_color, int *blip_type);
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/radar/ |
H A D | radardradis.cpp | 431 for(int is_bright = 0; is_bright < 2; is_bright++) { in drawBlipsSorted() local 434 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 435 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 436 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 437 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted() 438 drawBlips(BLIP_TYPE_WARPING_SHIP, is_bright, distort); in drawBlipsSorted() 446 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 447 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 448 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 449 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted() [all …]
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H A D | radar.cpp | 166 for (int is_bright = 0; is_bright < 2; is_bright++) in drawBlipsSorted() local 168 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 169 drawBlips(BLIP_TYPE_WARPING_SHIP, is_bright, distort); in drawBlipsSorted() 170 drawBlips(BLIP_TYPE_NAVBUOY_CARGO, is_bright, distort); in drawBlipsSorted() 171 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 172 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 173 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted()
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H A D | radarsetup.cpp | 94 void radar_stuff_blip_info(object *objp, int is_bright, color **blip_color, int *blip_type) in radar_stuff_blip_info() argument 105 *blip_color = &Radar_colors[RCOL_WARPING_SHIP][is_bright]; in radar_stuff_blip_info() 110 *blip_color = &Radar_colors[RCOL_TAGGED][is_bright]; in radar_stuff_blip_info() 115 *blip_color = &Radar_colors[RCOL_NAVBUOY_CARGO][is_bright]; in radar_stuff_blip_info() 120 *blip_color = iff_get_color_by_team_and_object(shipp->team, Player_ship->team, is_bright, objp); in radar_stuff_blip_info() 129 *blip_color = &Radar_colors[RCOL_WARPING_SHIP][is_bright]; in radar_stuff_blip_info() 134 *blip_color = &Radar_colors[RCOL_BOMB][is_bright]; in radar_stuff_blip_info() 141 *blip_color = &Radar_colors[RCOL_JUMP_NODE][is_bright]; in radar_stuff_blip_info()
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H A D | radarorb.cpp | 324 for (int is_bright = 0; is_bright < 2; is_bright++) in drawBlipsSorted() local 326 drawBlips(BLIP_TYPE_JUMP_NODE, is_bright, distort); in drawBlipsSorted() 327 drawBlips(BLIP_TYPE_WARPING_SHIP, is_bright, distort); in drawBlipsSorted() 328 drawBlips(BLIP_TYPE_NAVBUOY_CARGO, is_bright, distort); in drawBlipsSorted() 329 drawBlips(BLIP_TYPE_NORMAL_SHIP, is_bright, distort); in drawBlipsSorted() 330 drawBlips(BLIP_TYPE_BOMB, is_bright, distort); in drawBlipsSorted() 331 drawBlips(BLIP_TYPE_TAGGED_SHIP, is_bright, distort); in drawBlipsSorted()
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H A D | radar.h | 33 void radar_stuff_blip_info_std(object *objp, int is_bright, color **blip_color, int *blip_type);
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudwingmanstatus.cpp | 371 int i, sx, sy, is_bright, bitmap = -1; in renderDots() local 392 is_bright=1; in renderDots() 394 is_bright=0; in renderDots() 403 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots() 405 gr_set_color_fast(is_bright ? &Color_bright_red : &Color_red); in renderDots() 415 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots()
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H A D | hudescort.cpp | 171 int is_bright = 0; in setGaugeColorEscort() local 208 is_bright = 1; in setGaugeColorEscort() 213 …gr_set_color_fast(iff_get_color_by_team_and_object(team, seen_from_team, is_bright, &Objects[objnu… in setGaugeColorEscort()
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H A D | hud.h | 164 void hud_set_iff_color(object *objp, int is_bright=0); 165 color* hud_get_iff_color(object *objp, int is_bright=0);
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H A D | hud.cpp | 3045 void hud_set_iff_color(object *objp, int is_bright) in hud_set_iff_color() argument 3051 use_color = iff_get_color(IFF_COLOR_TAGGED, is_bright); in hud_set_iff_color() 3059 use_color = iff_get_color_by_team(Iff_traitor, Player_ship->team, is_bright); in hud_set_iff_color() 3063 use_color = iff_get_color(IFF_COLOR_SELECTION, is_bright); in hud_set_iff_color() 3068 use_color = iff_get_color_by_team_and_object(obj_team(objp), Player_ship->team, is_bright, objp); in hud_set_iff_color()
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H A D | hudtarget.cpp | 434 int is_bright; member 1000 Weapon_flash_info.is_bright = 0; in hud_weapons_init() 4533 Weapon_flash_info.is_bright &= ~(1<<index); in hud_start_flash_weapon() 4552 Weapon_flash_info.is_bright ^= (1<<index); in hud_maybe_flash_weapon() 4555 if ( Weapon_flash_info.is_bright & (1<<index) ) { in hud_maybe_flash_weapon() 5783 if ( Weapon_flash_info.is_bright & (1<<i) ) in render() 6204 Weapon_flash_info.is_bright ^= (1<<i); in hud_update_weapon_flash() 6220 if ( Weapon_flash_info.is_bright & (1<<index) ) { in maybeFlashWeapon() 6857 if ( Weapon_flash_info.is_bright & (1<<index) ) { in maybeFlashWeapon()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudwingmanstatus.cpp | 383 int i, sx, sy, is_bright, bitmap = -1; in renderDots() local 404 is_bright=1; in renderDots() 406 is_bright=0; in renderDots() 415 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots() 417 gr_set_color_fast(is_bright ? &Color_bright_red : &Color_red); in renderDots() 427 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots()
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H A D | hudescort.cpp | 240 int is_bright = 0; in setGaugeColorEscort() local 256 is_bright = 1; in setGaugeColorEscort() 261 …gr_set_color_fast(iff_get_color_by_team_and_object(team, seen_from_team, is_bright, &Objects[Escor… in setGaugeColorEscort()
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H A D | hud.h | 155 void hud_set_iff_color(object *objp, int is_bright=0); 156 color* hud_get_iff_color(object *objp, int is_bright=0);
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H A D | hud.cpp | 3005 void hud_set_iff_color(object *objp, int is_bright) in hud_set_iff_color() argument 3011 use_color = iff_get_color(IFF_COLOR_TAGGED, is_bright); in hud_set_iff_color() 3019 use_color = iff_get_color_by_team(Iff_traitor, Player_ship->team, is_bright); in hud_set_iff_color() 3023 use_color = iff_get_color(IFF_COLOR_SELECTION, is_bright); in hud_set_iff_color() 3028 use_color = iff_get_color_by_team_and_object(obj_team(objp), Player_ship->team, is_bright, objp); in hud_set_iff_color()
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H A D | hudtarget.cpp | 437 int is_bright; member 1003 Weapon_flash_info.is_bright = 0; in hud_weapons_init() 4549 Weapon_flash_info.is_bright &= ~(1<<index); in hud_start_flash_weapon() 4568 Weapon_flash_info.is_bright ^= (1<<index); in hud_maybe_flash_weapon() 4571 if ( Weapon_flash_info.is_bright & (1<<index) ) { in hud_maybe_flash_weapon() 5751 if ( Weapon_flash_info.is_bright & (1<<i) ) in render() 6162 Weapon_flash_info.is_bright ^= (1<<i); in hud_update_weapon_flash() 6178 if ( Weapon_flash_info.is_bright & (1<<index) ) { in maybeFlashWeapon() 6802 if ( Weapon_flash_info.is_bright & (1<<index) ) { in maybeFlashWeapon()
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/dports/mail/neomutt/neomutt-20211029/color/ |
H A D | command.c | 117 bool is_alert = false, is_bright = false, is_light = false; in parse_color_name() local 122 is_bright = true; in parse_color_name() 128 is_bright = true; in parse_color_name() 155 if (is_bright || is_light) in parse_color_name()
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