Searched refs:is_fighter (Results 1 – 7 of 7) sorted by relevance
180 bool is_fighter() const;
2980 const int adj_mon_hd = mon->is_fighter() ? mon->get_hit_dice() * 3 / 2 in mons_do_tendril_disarm()3436 && attacker->as_monster()->is_fighter(); in calc_mon_to_hit_base()
4952 bool monster::is_fighter() const in is_fighter() function in monster
1126 mons_check_flag(mon.is_fighter(), monsterflags, "fighter"); in main()
679 if (!is_fighter(p_ptr)) in get_stats()
2126 if (is_fighter(p_ptr)) {
7226 #define is_fighter(p_ptr) \ macro