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Searched refs:is_mass (Results 1 – 2 of 2) sorted by relevance

/dports/games/xspringies/xspringies-1.12/
H A Dobj.c274 int nearest_object(x, y, is_mass) in nearest_object() argument
276 boolean *is_mass;
280 boolean masses_only = *is_mass;
282 *is_mass = TRUE;
307 *is_mass = TRUE;
336 *is_mass = FALSE;
443 void select_object(selection, is_mass, shifted) in select_object() argument
445 boolean is_mass, shifted;
447 if (is_mass) {
H A Dxdisp.c807 boolean is_mass = FALSE; local
808 selection = nearest_object(COORD_X(mx), COORD_Y(my), &is_mass);
828 boolean is_mass = TRUE; local
832 selection = nearest_object(COORD_X(mx), COORD_Y(my), &is_mass);
833 if (selection >= 0 && is_mass) {
910 boolean is_mass = FALSE; local
912 if ((selection = nearest_object(COORD_X(mx), COORD_Y(my), &is_mass)) >= 0) {
913 select_object(selection, is_mass, cur_shift);
960 boolean is_mass = TRUE; local
967 selection = nearest_object(COORD_X(mx), COORD_Y(my), &is_mass);
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