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Searched refs:is_mobile_device (Results 1 – 10 of 10) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DPlatform.h122 bool is_mobile_device; variable
H A DPlatformWin32.cpp35 , is_mobile_device(false) in Platform()
H A DPlatformEmscripten.cpp42 , is_mobile_device(false) in Platform()
H A DPlatformLinux.cpp40 , is_mobile_device(false) in Platform()
H A DPlatformGCW0.cpp40 , is_mobile_device(false) in Platform()
H A DPlatformIPhoneOS.cpp54 , is_mobile_device(true) in Platform()
H A DPlatformAndroid.cpp77 , is_mobile_device(true) in Platform()
H A DSettings.cpp222 if (platform.is_mobile_device) { in loadMobileDefaults()
H A DWidgetInput.cpp260 if (platform.is_mobile_device && edit_mode) { in render()
H A DSDLInputState.cpp103 if (platform.is_mobile_device) { in defaultQwertyKeyBindings()
276 if (platform.is_mobile_device) { in handle()