Searched refs:is_quadfire (Results 1 – 4 of 4) sorted by relevance
9 static qboolean is_quadfire; variable815 if (is_quadfire) in Weapon_GrenadeLauncher()877 if (is_quadfire) in Weapon_RocketLauncher()943 if (is_quadfire) in Weapon_Blaster()1027 if (is_quadfire) in Weapon_HyperBlaster()1134 if (is_quadfire) in Weapon_Machinegun()1268 if (is_quadfire) in Weapon_Chaingun()1337 if (is_quadfire) in Weapon_Shotgun()1396 if (is_quadfire) in Weapon_SuperShotgun()1467 if (is_quadfire) in Weapon_Railgun()[all …]
9 static qboolean is_quadfire; variable837 if (is_quadfire) in Weapon_GrenadeLauncher()899 if (is_quadfire) in Weapon_RocketLauncher()965 if (is_quadfire) in Weapon_Blaster()1049 if (is_quadfire) in Weapon_HyperBlaster()1221 if (is_quadfire) in Weapon_Machinegun()1366 if (is_quadfire) in Weapon_Chaingun()1446 if (is_quadfire) in Weapon_Shotgun()1523 if (is_quadfire) in Weapon_SuperShotgun()1594 if (is_quadfire) in Weapon_Railgun()[all …]
9 static qboolean is_quadfire; variable956 if (is_quadfire) in Weapon_GrenadeLauncher()1120 if (is_quadfire) in Weapon_RocketLauncher()1196 if (is_quadfire) in Weapon_Blaster()1282 if (is_quadfire) in Weapon_HyperBlaster()1390 if (is_quadfire) in Weapon_Machinegun()1727 if (is_quadfire) in Weapon_Shotgun()1784 if (is_quadfire) in Weapon_SuperShotgun()2051 if (is_quadfire) in Weapon_BFG()2128 if (is_quadfire) in Weapon_Ionripper()[all …]