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Searched refs:is_quadfire (Results 1 – 4 of 4) sorted by relevance

/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dp_weapon.c9 static qboolean is_quadfire; variable
815 if (is_quadfire) in Weapon_GrenadeLauncher()
877 if (is_quadfire) in Weapon_RocketLauncher()
943 if (is_quadfire) in Weapon_Blaster()
1027 if (is_quadfire) in Weapon_HyperBlaster()
1134 if (is_quadfire) in Weapon_Machinegun()
1268 if (is_quadfire) in Weapon_Chaingun()
1337 if (is_quadfire) in Weapon_Shotgun()
1396 if (is_quadfire) in Weapon_SuperShotgun()
1467 if (is_quadfire) in Weapon_Railgun()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dp_weapon.c9 static qboolean is_quadfire; variable
837 if (is_quadfire) in Weapon_GrenadeLauncher()
899 if (is_quadfire) in Weapon_RocketLauncher()
965 if (is_quadfire) in Weapon_Blaster()
1049 if (is_quadfire) in Weapon_HyperBlaster()
1221 if (is_quadfire) in Weapon_Machinegun()
1366 if (is_quadfire) in Weapon_Chaingun()
1446 if (is_quadfire) in Weapon_Shotgun()
1523 if (is_quadfire) in Weapon_SuperShotgun()
1594 if (is_quadfire) in Weapon_Railgun()
[all …]
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dp_weapon.c9 static qboolean is_quadfire; variable
956 if (is_quadfire) in Weapon_GrenadeLauncher()
1120 if (is_quadfire) in Weapon_RocketLauncher()
1196 if (is_quadfire) in Weapon_Blaster()
1282 if (is_quadfire) in Weapon_HyperBlaster()
1390 if (is_quadfire) in Weapon_Machinegun()
1727 if (is_quadfire) in Weapon_Shotgun()
1784 if (is_quadfire) in Weapon_SuperShotgun()
2051 if (is_quadfire) in Weapon_BFG()
2128 if (is_quadfire) in Weapon_Ionripper()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dp_weapon.c9 static qboolean is_quadfire; variable
956 if (is_quadfire) in Weapon_GrenadeLauncher()
1120 if (is_quadfire) in Weapon_RocketLauncher()
1196 if (is_quadfire) in Weapon_Blaster()
1282 if (is_quadfire) in Weapon_HyperBlaster()
1390 if (is_quadfire) in Weapon_Machinegun()
1727 if (is_quadfire) in Weapon_Shotgun()
1784 if (is_quadfire) in Weapon_SuperShotgun()
2051 if (is_quadfire) in Weapon_BFG()
2128 if (is_quadfire) in Weapon_Ionripper()
[all …]