Searched refs:is_repeating_cmd (Results 1 – 6 of 6) sorted by relevance
99 || crawl_state.is_repeating_cmd(); in is_replaying_keys()102 bool game_state::is_repeating_cmd() const in is_repeating_cmd() function in game_state109 if (!force && !is_repeating_cmd()) in cancel_cmd_repeat()
53 if (interrupt_delays && !crawl_state.is_repeating_cmd()) in yesno()225 if (!crawl_state.is_repeating_cmd()) in yesnoquit()
170 bool is_repeating_cmd() const;
1054 if (crawl_state.is_replaying_keys() && crawl_state.is_repeating_cmd() in _input()2824 ASSERT(!crawl_state.is_repeating_cmd()); in _do_cmd_repeat()2899 for (; i < count && crawl_state.is_repeating_cmd(); ++i) in _do_cmd_repeat()
1168 if (crawl_state.is_repeating_cmd()) in interrupt_activity()
115 || (!you_are_delayed() && !crawl_state.is_repeating_cmd())) in flush_comes_into_view()