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Searched refs:is_replay_info_printed (Results 1 – 1 of 1) sorted by relevance

/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dreplay.c164 static byte is_replay_info_printed = 0; in read_replay_header() local
165 if (!is_replay_info_printed) { in read_replay_header()
175 is_replay_info_printed = 1; // do this only once in read_replay_header()