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Searched refs:is_road (Results 1 – 13 of 13) sorted by relevance

/dports/games/julius/julius-1.7.0/src/map/
H A Droad_aqueduct.c121 int is_road = map_terrain_is(grid_offset, TERRAIN_ROAD) ? 1 : 0; in is_road_tile_for_aqueduct() local
126 is_road = 1; in is_road_tile_for_aqueduct()
130 is_road = 1; in is_road_tile_for_aqueduct()
134 return is_road; in is_road_tile_for_aqueduct()
H A Droad_access.c249 int is_road = terrain_is_road_like(grid_offset); in get_adjacent_road_tile_for_roaming() local
253 is_road = 0; in get_adjacent_road_tile_for_roaming()
256 is_road = 1; in get_adjacent_road_tile_for_roaming()
260 return is_road; in get_adjacent_road_tile_for_roaming()
H A Dtiles.c666 static void set_aqueduct_image(int grid_offset, int is_road, const terrain_image *img) in set_aqueduct_image() argument
669 if (is_road) { in set_aqueduct_image()
919 int is_road = map_terrain_is(grid_offset, TERRAIN_ROAD); in set_aqueduct() local
920 if (is_road) { in set_aqueduct()
923 set_aqueduct_image(grid_offset, is_road, img); in set_aqueduct()
/dports/games/augustus/augustus-3.1.0/src/map/
H A Droad_aqueduct.c125 int is_road = map_terrain_is(grid_offset, TERRAIN_ROAD) ? 1 : 0; in is_road_tile_for_aqueduct() local
130 is_road = 1; in is_road_tile_for_aqueduct()
134 is_road = 1; in is_road_tile_for_aqueduct()
138 return is_road; in is_road_tile_for_aqueduct()
H A Droad_access.c488 int is_road = terrain_is_road_like(grid_offset); in get_adjacent_road_tile_for_roaming() local
492 is_road = 0; in get_adjacent_road_tile_for_roaming()
495 is_road = 0; in get_adjacent_road_tile_for_roaming()
501 is_road = 1; in get_adjacent_road_tile_for_roaming()
506 is_road = 1; in get_adjacent_road_tile_for_roaming()
510 return is_road; in get_adjacent_road_tile_for_roaming()
H A Dtiles.c677 static void set_aqueduct_image(int grid_offset, int is_road, const terrain_image *img) in set_aqueduct_image() argument
680 if (is_road) { in set_aqueduct_image()
930 int is_road = map_terrain_is(grid_offset, TERRAIN_ROAD); in set_aqueduct() local
931 if (is_road) { in set_aqueduct()
934 set_aqueduct_image(grid_offset, is_road, img); in set_aqueduct()
/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/include/
H A Drender.h438 bool is_road = true; in load() local
443 is_road = false; in load()
447 bitmap.push_back(is_road); in load()
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/convert_osm/src/
H A Dextract.rs82 if is_road(&mut way.tags, opts) { in extract_osm()
371 fn is_road(tags: &mut Tags, opts: &Options) -> bool { in is_road() function
/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Dtatsumi.h261 …* scrollx, const uint16_t* scrolly, const uint16_t layer_page_size, bool is_road, int hi_priority);
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Dtatsumi.h261 …* scrollx, const uint16_t* scrolly, const uint16_t layer_page_size, bool is_road, int hi_priority);
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bpro/core/pyscripts/
H A Dvolm_adaptor.py330 …op_img(crop_img, crop_cam, ortho_img, ortho_cam, osm_bin_file, band="r", is_road=True, is_region=F… argument
339 batch.set_input_bool(7, is_road)
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dtatsumi.cpp1188 …t* scrollx, const uint16_t* scrolly, const uint16_t layer_page_size, bool is_road, int hi_priority) in draw_bg() argument
1213 if(is_road == true) in draw_bg()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dtatsumi.cpp1188 …t* scrollx, const uint16_t* scrolly, const uint16_t layer_page_size, bool is_road, int hi_priority) in draw_bg() argument
1213 if(is_road == true) in draw_bg()