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Searched refs:is_scan_code (Results 1 – 1 of 1) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4KeyboardInput.cpp525 bool is_scan_code; in CompileFunc() local
530 is_scan_code = pComp->Separator(StdCompiler::SEP_DOLLAR); in CompileFunc()
531 if (!is_scan_code) pComp->NoSeparator(); in CompileFunc()
533 …if (is_scan_code) // scan codes start with $. Reassamble the two tokens that were split by StdComp… in CompileFunc()