Searched refs:is_statussed (Results 1 – 8 of 8) sorted by relevance
/dports/games/scare/scare-1.3.10/source/ |
H A D | scobjcts.c | 192 sc_bool is_openable, is_statussed; in obj_stateful_object() local 199 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in obj_stateful_object() 200 if (is_openable || is_statussed) in obj_stateful_object() 223 sc_bool is_openable, is_statussed; in obj_stateful_index() local 230 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in obj_stateful_index() 231 if (is_openable || is_statussed) in obj_stateful_index()
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H A D | scvars.c | 978 sc_bool is_statussed; in var_get_system() local 1000 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in var_get_system() 1001 if (!is_statussed) in var_get_system() 1173 sc_bool is_statussed; in var_get_system() local 1192 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in var_get_system() 1193 if (!is_statussed) in var_get_system()
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H A D | scdebug.c | 1105 sc_bool bstatic, is_statussed; in debug_dump_object() local 1211 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in debug_dump_object() 1212 if (is_statussed) in debug_dump_object()
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H A D | sclibrar.c | 3449 sc_bool is_statussed; in lib_list_object_state() local 3456 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in lib_list_object_state() 3459 if (is_statussed) in lib_list_object_state() 3484 return is_statussed; in lib_list_object_state() 3500 sc_bool is_described, is_statussed, is_mentioned, is_ambiguous, should_be; in lib_cmd_examine_object() local 3590 is_statussed = prop_get_integer (bundle, "I<-sis", vt_key) != 0; in lib_cmd_examine_object() 3591 if (is_statussed) in lib_cmd_examine_object()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | scobjcts.cpp | 166 sc_bool is_openable, is_statussed; in obj_stateful_object() local 173 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in obj_stateful_object() 174 if (is_openable || is_statussed) in obj_stateful_object() 194 sc_bool is_openable, is_statussed; in obj_stateful_index() local 201 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in obj_stateful_index() 202 if (is_openable || is_statussed) in obj_stateful_index()
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H A D | scvars.cpp | 860 sc_bool is_statussed; in var_get_system() local 880 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in var_get_system() 881 if (!is_statussed) in var_get_system() 1036 sc_bool is_statussed; in var_get_system() local 1053 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in var_get_system() 1054 if (!is_statussed) { in var_get_system()
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H A D | scdebug.cpp | 1025 sc_bool bstatic, is_statussed; in debug_dump_object() local 1128 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in debug_dump_object() 1129 if (is_statussed) { in debug_dump_object()
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H A D | sclibrar.cpp | 3045 sc_bool is_statussed; in lib_list_object_state() local 3052 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in lib_list_object_state() 3055 if (is_statussed) { in lib_list_object_state() 3076 return is_statussed; in lib_list_object_state() 3090 sc_bool is_described, is_statussed, is_mentioned, is_ambiguous, should_be; in lib_cmd_examine_object() local 3175 is_statussed = prop_get_integer(bundle, "I<-sis", vt_key) != 0; in lib_cmd_examine_object() 3176 if (is_statussed) { in lib_cmd_examine_object()
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