Searched refs:is_targeted (Results 1 – 18 of 18) sorted by relevance
68 virtual bool is_targeted() const { return false; } in is_targeted() function73 virtual bool use_autofight_targeting() const { return is_targeted(); } in use_autofight_targeting()
237 if (a->is_targeted()) in do_target()362 bool is_targeted() const override { return true; } in is_targeted() function823 bool is_targeted() const override in is_targeted() function1148 bool is_targeted() const override in is_targeted() function1452 bool is_targeted() const override in is_targeted() function1532 if (target.isCancel && !target.interactive && is_targeted()) in trigger()1625 bool is_targeted() const override in is_targeted() function1715 bool is_targeted() const override in is_targeted() function1857 bool is_targeted() const override in is_targeted() function1968 bool is_targeted() const override in is_targeted() function
1791 const bool is_targeted = !!(flags & spflag::targeting_mask); in your_spells() local1802 const bool use_targeter = is_targeted in your_spells()1840 : is_targeted ? "Aiming" : "Casting"; in your_spells()1867 if (useless || !is_targeted) in your_spells()
145 return action.is_targeted(); in targeted()
41 static int is_targeted(struct usb_device *dev) in is_targeted() function
2409 !is_targeted(udev)) { in usb_enumerate_device()
230 extern int is_targeted(const Asteroid *);
171 if (is_targeted(¤t->rock)) in check_collision()
379 int is_targeted(const Asteroid *a) in is_targeted() function
59 uint16_t is_targeted : 1; member
232 b_tag->is_targeted = 0x00; in SSBoneFrame_CreateFromModel()474 if(b_tag->is_targeted) in SSBoneFrame_TargetBoneToSlerp()523 b_tag->is_targeted = 0x01; in SSBoneFrame_SetTarget()
1193 head->is_targeted = 0x00; in Character_LookAt()1196 head->parent->is_targeted = 0x00; in Character_LookAt()1205 head->is_targeted = 0x00; in Character_ClearLookAt()1208 head->parent->is_targeted = 0x00; in Character_ClearLookAt()
223 if(b_tag->is_targeted) in Save_Entity()
3260 b_tag->is_targeted = 0x00; in StateControl_LaraDoOneHandWeponFrame()3365 b_tag->is_targeted = 0x01; in StateControl_LaraDoOneHandWeponFrame()3406 b_tag->is_targeted = 0x01; in StateControl_LaraDoOneHandWeponFrame()3553 b_tag->is_targeted = 0x00; in StateControl_LaraDoTwoHandWeponFrame()3661 b_tag->is_targeted = 0x01; in StateControl_LaraDoTwoHandWeponFrame()3702 b_tag->is_targeted = 0x01; in StateControl_LaraDoTwoHandWeponFrame()3782 b_tag->is_targeted = 0x00; in StateControl_LaraDoTwoHandWeponFrame()