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Searched refs:is_to_avoid (Results 1 – 3 of 3) sorted by relevance

/dports/games/leela-zero/leela-zero-0.17/src/
H A DFastState.cpp77 return !cfg_analyze_tags.is_to_avoid(color, vertex, m_movenum) && ( in is_move_legal()
H A DGTP.h71 bool is_to_avoid(int color, int vertex, size_t movenum) const;
H A DGTP.cpp270 bool AnalyzeTags::is_to_avoid(int color, int vertex, size_t movenum) const { in is_to_avoid() function in AnalyzeTags