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Searched refs:isample1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/audiolib/src/
H A Dmixst.cpp49 … auto const isample1 = CONVERT_LE_SAMPLE_TO_SIGNED<S, D>(source[((position >> 16) << 1) + 1]); in MV_MixMonoStereo() local
53 …*dest = MIX_SAMPLES<D>((SCALE_SAMPLE((isample0 + isample1) >> 1, fix16_fast_trunc_mul(volume, voic… in MV_MixMonoStereo()
79 … auto const isample1 = CONVERT_LE_SAMPLE_TO_SIGNED<S, D>(source[((position >> 16) << 1) + 1]); in MV_MixStereoStereo() local
85 …= MIX_SAMPLES<D>(SCALE_SAMPLE(isample1, fix16_fast_trunc_mul(volume, voice->PannedVolume.Right)), … in MV_MixStereoStereo()
/dports/devel/gengetopt/gengetopt-2.23/doc/
H A DREADME.example5 gengetopt -isample1.ggo -Fcmdline1 --long-help -u
/dports/audio/bharvestr-lv2/BHarvestr-7e6a1e7c81d0af61d4fabcd823978d62c8970502/src/
H A DBHarvestr.cpp1097 float isample1 = 0.0f; in play() local
1110 isample1 += sample->data[sampleFrame * sample->info.channels]; in play()
1128 isample1 += sample->data[(start + sampleSelectionFrame) * sample->info.channels]; in play()
1255 isample1 += vsample1 * f; in play()
1261 audioOutput1[i] = isample1; in play()