Searched refs:isaux (Results 1 – 6 of 6) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | ui-entry.c | 63 bool isaux; member 70 bool isaux; member 221 entries[ind]->obj_props[entries[ind]->n_obj_prop].isaux = isaux; in bind_object_property_to_ui_entry_by_name() 265 entries[ind]->p_abilities[entries[ind]->n_p_ability].isaux = isaux; in bind_player_ability_to_ui_entry_by_name() 597 if (entry->obj_props[i].isaux) { in compute_ui_entry_values_for_object() 617 if (entry->obj_props[i].isaux) { in compute_ui_entry_values_for_object() 798 entry->p_abilities[i].isaux) { in compute_ui_entry_values_for_player() 960 if (entry->obj_props[i].isaux && in compute_ui_entry_values_for_player() 973 if (entry->obj_props[i].isaux) { in compute_ui_entry_values_for_player() 996 if (entry->obj_props[i].isaux) { in compute_ui_entry_values_for_player() [all …]
|
H A D | ui-entry.h | 32 int index, int value, bool have_value, bool isaux); 35 bool isaux);
|
H A D | init.c | 859 bool isaux; member 938 bool isaux = (parser_getint(p, "aux") != 0); in parse_player_prop_bindui() local 967 boundui->isaux = isaux; in parse_player_prop_bindui() 1013 …entry_by_name(name, new, boundui_cursor->value, !boundui_cursor->isspecial, boundui_cursor->isaux); in finish_parse_player_prop() 1040 …undui_cursor->name, new, boundui_cursor->value, !boundui_cursor->isspecial, boundui_cursor->isaux); in finish_parse_player_prop()
|
H A D | obj-init.c | 3130 bool isaux = (parser_getint(p, "aux") != 0); in parse_object_property_bindui() local 3140 prop->index, val, have_val, isaux); in parse_object_property_bindui()
|
/dports/devel/upp/upp/uppsrc/ide/ |
H A D | UppWspc.cpp | 816 bool isaux = IsAux(); in InsertSpecialMenu() local 820 …menu.Add(isaux && GetOutputDir().GetCount(), "Insert output directory file(s)..", THISBACK1(AddFil… in InsertSpecialMenu() 823 …menu.Add(isaux && GetConfigDir().GetCount(), "Insert config directory file(s)..", THISBACK1(AddFil… in InsertSpecialMenu() 826 menu.Add(isaux, "Insert Local directory file(s)..", THISBACK1(AddFile, LOCAL_FILE)) in InsertSpecialMenu() 852 bool isaux = IsAux(); in FileMenu() local 853 if(isaux) in FileMenu() 857 menu.Add(!isaux, "Insert package directory file(s)..", THISBACK1(AddFile, PACKAGE_FILE)) in FileMenu() 859 menu.Add(!isaux, "Insert topic++ group..", TopicImg::IGroup(), THISBACK(AddTopicGroup)); in FileMenu() 863 if(!isaux) { in FileMenu()
|
/dports/devel/fossil/fossil-src-2.17/src/ |
H A D | schema.c | 248 @ -- a merge. Entries with isaux==0 are from the primary parent. Merge 249 @ -- parents have isaux set to true. 258 @ -- isaux = pmid IS AUXiliary parent, not primary parent 273 @ isaux BOOLEAN DEFAULT 0 -- TRUE if pmid is the primary
|