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Searched refs:isect_point_tri_v3 (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/
H A DBLI_math_geom.h493 bool isect_point_tri_v3(const float p[3],
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/tools/
H A Dbmesh_intersect.c691 if (isect_point_tri_v3(fv_a[i_a]->co, UNPACK3(t_scale), ix)) { in bm_isect_tri_tri()
718 if (isect_point_tri_v3(fv_b[i_b]->co, UNPACK3(t_scale), ix)) { in bm_isect_tri_tri()
/dports/graphics/blender/blender-2.91.0/source/blender/python/mathutils/
H A Dmathutils_geometry.c844 if (isect_point_tri_v3(pt, UNPACK3(tri), vi)) { in M_Geometry_intersect_point_tri()
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/
H A Dmath_geom.c3531 bool isect_point_tri_v3( in isect_point_tri_v3() function