/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | lensflare.h | 69 if(isvisiblesphere(0.0f, o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) return; in addflare() 114 if(isvisiblesphere(0.0f, e.o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) continue; in drawflares() 195 if(isvisiblesphere(0.0f, o) > VFC_FULL_VISIBLE) return; in addlensflare()
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H A D | engine.h | 384 extern int isvisiblesphere(float rad, const vec &cv);
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H A D | octaedit.cpp | 147 bool viewable = (isvisiblesphere(r, o) != VFC_NOT_VISIBLE); in noedit()
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H A D | renderva.cpp | 33 int isvisiblesphere(float rad, const vec &cv) in isvisiblesphere() function
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | lensflare.h | 72 if(isvisiblesphere(0.0f, o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) return; in addflare() 110 if(isvisiblesphere(0.0f, e.o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) continue; in makelightflares()
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H A D | engine.h | 291 extern int isvisiblesphere(float rad, const vec &cv);
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H A D | renderva.cpp | 31 int isvisiblesphere(float rad, const vec &cv) in isvisiblesphere() function
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H A D | octaedit.cpp | 198 bool viewable = (isvisiblesphere(r, o) != VFC_NOT_VISIBLE); in noedit()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | lensflare.h | 71 if(isvisiblesphere(0.0f, o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) return; in addflare()
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H A D | engine.h | 455 extern int isvisiblesphere(float rad, const vec &cv);
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H A D | octaedit.cpp | 162 bool viewable = (isvisiblesphere(r, o) != VFC_NOT_VISIBLE); in noedit()
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H A D | renderva.cpp | 38 int isvisiblesphere(float rad, const vec &cv) in isvisiblesphere() function
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | lensflare.h | 71 if(isvisiblesphere(0.0f, o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) return; in addflare()
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H A D | engine.h | 455 extern int isvisiblesphere(float rad, const vec &cv);
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H A D | octaedit.cpp | 162 bool viewable = (isvisiblesphere(r, o) != VFC_NOT_VISIBLE); in noedit()
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H A D | renderva.cpp | 38 int isvisiblesphere(float rad, const vec &cv) in isvisiblesphere() function
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | lensflare.h | 78 if(isvisiblesphere(0.0f, o) > (sun?VFC_FOGGED:VFC_FULL_VISIBLE)) return false; in generate()
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H A D | engine.h | 606 extern int isvisiblesphere(float rad, const vec &cv);
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H A D | renderva.cpp | 36 int isvisiblesphere(float rad, const vec &cv) in isvisiblesphere() function
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H A D | octaedit.cpp | 198 return isvisiblesphere(max(s.x, s.y, s.z), o); in selinview()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | lensflare.h | 88 return isvisiblesphere(size, o) <= (sun ? VFC_FOGGED : VFC_FULL_VISIBLE); in generate()
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H A D | engine.h | 408 extern int isvisiblesphere(float rad, const vec &cv);
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H A D | renderva.cpp | 31 int isvisiblesphere(float rad, const vec &cv) in isvisiblesphere() function
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H A D | octaedit.cpp | 182 bool viewable = (isvisiblesphere(r, o) != VFC_NOT_VISIBLE); in noedit()
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