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Searched refs:itemAnimationId (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.cpp1542 int itemAnimationId = atoi(argv[9]); in cmdItem() local
1543 …if (_vm->_items->addToWorld(itemId, itemAnimationId, _vm->_scene->_setId, itemPosition, itemFacing… in cmdItem()
1563 int itemAnimationId; in cmdItem() local
1568 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1575 facing_curr, currWidth, currHeight, itemAnimationId, in cmdItem()
1599 int itemAnimationId = -1; in cmdItem() local
1600 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1601 …_vm->_items->addToWorld(itemId, itemAnimationId, _vm->_scene->_setId, newPosition, newFacing, newH… in cmdItem()
1622 int itemAnimationId = atoi(argv[2]); in cmdItem() local
1623 if (itemAnimationId >=0 && itemAnimationId <= 996) { in cmdItem()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.cpp1645 int itemAnimationId = atoi(argv[9]); in cmdItem() local
1646 …if (_vm->_items->addToWorld(itemId, itemAnimationId, _vm->_scene->_setId, itemPosition, itemFacing… in cmdItem()
1666 int itemAnimationId; in cmdItem() local
1671 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1678 facing_curr, currHeight, currWidth, itemAnimationId, in cmdItem()
1702 int itemAnimationId = -1; in cmdItem() local
1703 _vm->_items->getAnimationId(itemId, &itemAnimationId); in cmdItem()
1704 …_vm->_items->addToWorld(itemId, itemAnimationId, _vm->_scene->_setId, newPosition, newFacing, newH… in cmdItem()
1725 int itemAnimationId = atoi(argv[2]); in cmdItem() local
1726 if (itemAnimationId >=0 && itemAnimationId <= 996) { in cmdItem()
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