Searched refs:itemModelFirstperson (Results 1 – 4 of 4) sorted by relevance
127 Sint32 itemModelFirstperson(const Item* const item) in itemModelFirstperson() function
560 … else if ( itemModelFirstperson(stats[clientnum]->weapon) != itemModel(stats[clientnum]->weapon) ) in actHudWeapon()573 my->sprite = itemModelFirstperson(stats[clientnum]->weapon); in actHudWeapon()3126 if (itemModelFirstperson(stats[clientnum]->shield) != itemModel(stats[clientnum]->shield)) in actHudShield()3154 my->sprite = itemModelFirstperson(stats[clientnum]->shield); in actHudShield()3775 if ( itemModelFirstperson(stats[clientnum]->shield) != itemModel(stats[clientnum]->shield) ) in actHudAdditional()3796 my->sprite = itemModelFirstperson(stats[clientnum]->shield); in actHudAdditional()
556 Sint32 itemModelFirstperson(const Item* item);
1023 Sint32 itemModelFirstperson(const Item* const item) in itemModelFirstperson() function