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Searched refs:itemSoundsSound (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmenu.cpp332 CGameMenuItemSlider itemSoundsSound("SOUND:", 3, 40, 70, 180, FXVolume, 0, 256, 48, SetSoundVol, -1… variable
1054itemSoundsSound.nValue = ClipRange(FXVolume, itemSoundsSound.nRangeLow, itemSoundsSound.nRangeHigh… in SetupSoundsMenu()
1057 menuSounds.Add(&itemSoundsSound, false); in SetupSoundsMenu()