/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_efficiency_test.cpp | 88 const itype_id itype_battery( "battery" ); in set_vehicle_fuel() local 94 pt.ammo_set( itype_battery, pt.ammo_capacity( ammo_battery ) * veh_fuel_mult ); in set_vehicle_fuel() 95 ret[itype_battery] += pt.ammo_capacity( ammo_battery ) * veh_fuel_mult; in set_vehicle_fuel()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | vehicle_efficiency_test.cpp | 88 const itype_id itype_battery( "battery" ); in set_vehicle_fuel() local 94 pt.ammo_set( itype_battery, pt.ammo_capacity( ammo_battery ) * veh_fuel_mult ); in set_vehicle_fuel() 95 ret[itype_battery] += pt.ammo_capacity( ammo_battery ) * veh_fuel_mult; in set_vehicle_fuel()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | vehicle_display.cpp | 27 static const itype_id itype_battery( "battery" ); variable 182 if( vp.ammo_current() == itype_battery ) { in print_part_list()
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H A D | vehicle_part.cpp | 35 static const itype_id itype_battery( "battery" ); variable 217 return itype_battery; in ammo_current()
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H A D | vehicle_use.cpp | 70 static const itype_id itype_battery( "battery" ); variable 2086 const bool enabled = fuel_left( itype_battery, true ) >= tool.charges_to_use(); in interact_with() 2132 … fuel_left( itype_battery, true ) >= itype_water_purifier.obj().charges_to_use(); in interact_with() 2183 if( fuel_left( itype_battery, true ) < pseudo.ammo_required() ) { in interact_with() 2192 pseudo.ammo_set( itype_battery, qty ); in interact_with() 2259 if( fuel_left( itype_battery, true ) < tank.ammo_remaining() * cost ) { in interact_with()
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H A D | explosion.cpp | 69 static const itype_id itype_battery( "battery" ); variable 781 if( it.is_tool() && it.ammo_current() == itype_battery ) { in emp_blast()
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H A D | player.cpp | 95 static const itype_id itype_battery( "battery" ); variable 1212 it->ammo_set( itype_battery, it->ammo_remaining() + 1 ); in process_items() 1287 if( e.ammo->ammo_current() == itype_battery ) { in select_ammo()
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H A D | vehicle.cpp | 105 static const itype_id itype_battery( "battery" ); variable 480 pt.ammo_set( itype_battery ); in init_state() 482 …pt.ammo_set( itype_battery, pt.ammo_capacity( battery ) * ( veh_fuel_mult + rng( 0, 10 ) ) / 100 ); in init_state() 484 …pt.ammo_set( itype_battery, pt.ammo_capacity( battery ) * ( veh_fuel_mult - rng( 0, 10 ) ) / 100 ); in init_state() 486 pt.ammo_set( itype_battery, pt.ammo_capacity( battery ) * veh_fuel_mult / 100 ); in init_state() 6840 itype_id fuel_type = tool_wants_battery( type ) ? itype_battery : type; in use_charges() 7023 if( vp_purifier && ( fuel_left( itype_battery, true ) > cost_to_purify ) ) { in update_time()
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H A D | activity_handlers.cpp | 199 static const itype_id itype_battery( "battery" ); variable 2456 pseudo.ammo_set( itype_battery, part->vehicle().drain( itype_battery, in get_item()
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H A D | activity_item_handling.cpp | 93 static const itype_id itype_battery( "battery" ); variable 971 const int veh_battery = vp->vehicle().fuel_left( itype_battery, true ); in are_requirements_nearby()
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H A D | veh_interact.cpp | 76 static const itype_id itype_battery( "battery" ); variable 2852 if( part->fuel_type == itype_battery && !part->has_flag( VPFLAG_ENGINE ) && in display_details()
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H A D | item.cpp | 128 static const itype_id itype_battery( "battery" ); variable 7854 return itype_battery; in ammo_current() 7918 return itype_battery; in ammo_default()
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H A D | iuse.cpp | 242 static const itype_id itype_battery( "battery" ); variable 8151 v->fuel_left( itype_battery, true ) > 0 && in pickveh() 8192 } else if( remote->fuel_left( itype_battery, true ) == 0 ) { in remoteveh()
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H A D | map.cpp | 102 static const itype_id itype_battery( "battery" ); variable 4696 n.ammo_set( itype_battery, n.ammo_remaining() + 1 ); in process_vehicle_items()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | vehicle_part.cpp | 35 static const itype_id itype_battery( "battery" ); variable 217 return itype_battery; in ammo_current()
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H A D | vehicle_display.cpp | 27 static const itype_id itype_battery( "battery" ); variable 182 if( vp.ammo_current() == itype_battery ) { in print_part_list()
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H A D | vehicle_use.cpp | 70 static const itype_id itype_battery( "battery" ); variable 2086 const bool enabled = fuel_left( itype_battery, true ) >= tool.charges_to_use(); in interact_with() 2132 … fuel_left( itype_battery, true ) >= itype_water_purifier.obj().charges_to_use(); in interact_with() 2183 if( fuel_left( itype_battery, true ) < pseudo.ammo_required() ) { in interact_with() 2192 pseudo.ammo_set( itype_battery, qty ); in interact_with() 2259 if( fuel_left( itype_battery, true ) < tank.ammo_remaining() * cost ) { in interact_with()
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H A D | explosion.cpp | 69 static const itype_id itype_battery( "battery" ); variable 781 if( it.is_tool() && it.ammo_current() == itype_battery ) { in emp_blast()
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H A D | player.cpp | 95 static const itype_id itype_battery( "battery" ); variable 1212 it->ammo_set( itype_battery, it->ammo_remaining() + 1 ); in process_items() 1287 if( e.ammo->ammo_current() == itype_battery ) { in select_ammo()
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H A D | vehicle.cpp | 105 static const itype_id itype_battery( "battery" ); variable 480 pt.ammo_set( itype_battery ); in init_state() 482 …pt.ammo_set( itype_battery, pt.ammo_capacity( battery ) * ( veh_fuel_mult + rng( 0, 10 ) ) / 100 ); in init_state() 484 …pt.ammo_set( itype_battery, pt.ammo_capacity( battery ) * ( veh_fuel_mult - rng( 0, 10 ) ) / 100 ); in init_state() 486 pt.ammo_set( itype_battery, pt.ammo_capacity( battery ) * veh_fuel_mult / 100 ); in init_state() 6840 itype_id fuel_type = tool_wants_battery( type ) ? itype_battery : type; in use_charges() 7023 if( vp_purifier && ( fuel_left( itype_battery, true ) > cost_to_purify ) ) { in update_time()
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H A D | activity_handlers.cpp | 199 static const itype_id itype_battery( "battery" ); variable 2456 pseudo.ammo_set( itype_battery, part->vehicle().drain( itype_battery, in get_item()
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H A D | activity_item_handling.cpp | 93 static const itype_id itype_battery( "battery" ); variable 971 const int veh_battery = vp->vehicle().fuel_left( itype_battery, true ); in are_requirements_nearby()
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H A D | veh_interact.cpp | 76 static const itype_id itype_battery( "battery" ); variable 2852 if( part->fuel_type == itype_battery && !part->has_flag( VPFLAG_ENGINE ) && in display_details()
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H A D | item.cpp | 128 static const itype_id itype_battery( "battery" ); variable 7854 return itype_battery; in ammo_current() 7918 return itype_battery; in ammo_default()
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H A D | iuse.cpp | 242 static const itype_id itype_battery( "battery" ); variable 8151 v->fuel_left( itype_battery, true ) > 0 && in pickveh() 8192 } else if( remote->fuel_left( itype_battery, true ) == 0 ) { in remoteveh()
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