Searched refs:jp_setFlag (Results 1 – 6 of 6) sorted by relevance
/dports/games/naev/naev-0.7.0/src/ |
H A D | space.c | 1215 jp_setFlag( &cur_system->jumps[i], JP_KNOWN ); in space_update() 2604 jp_setFlag(j,JP_AUTOPOS); in system_parseJumpPointDiff() 2609 jp_setFlag(j,JP_AUTOPOS); in system_parseJumpPointDiff() 2617 jp_setFlag(j,JP_HIDDEN); in system_parseJumpPointDiff() 2619 jp_setFlag(j,JP_EXITONLY); in system_parseJumpPointDiff() 2733 jp_setFlag(j,JP_AUTOPOS); in system_parseJumpPoint() 2735 jp_setFlag(j,JP_HIDDEN); in system_parseJumpPoint() 2737 jp_setFlag(j,JP_EXITONLY); in system_parseJumpPoint() 3812 jp_setFlag(jp,JP_KNOWN); in space_parseAssets()
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H A D | nlua_jump.c | 448 jp_setFlag( jp, JP_KNOWN ); in jumpL_setKnown()
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H A D | space.h | 149 #define jp_setFlag(j,f) ((j)->flags |= (f)) /**< Sets a jump flag. */ macro
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H A D | nlua_system.c | 791 jp_setFlag( &sys->jumps[i], JP_KNOWN ); in systemL_setknown()
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H A D | map.c | 1780 jp_setFlag(map->u.map->jumps[i], JP_KNOWN); in map_map() 1833 jp_setFlag( jp, JP_KNOWN ); in localmap_map()
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H A D | dev_sysedit.c | 1411 jp_setFlag( j, JP_HIDDEN ); in sysedit_editJumpClose() 1415 jp_setFlag( j, JP_EXITONLY ); in sysedit_editJumpClose()
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