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Searched refs:jumpSpeed (Results 1 – 25 of 39) sorted by relevance

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/dports/games/avp/avp-20170505/src/avp/
H A Dpmove.c368 int jumpSpeed; in ExecuteFreeMovement() local
377 jumpSpeed = AlienJumpSpeed; in ExecuteFreeMovement()
384 jumpSpeed = PredatorJumpSpeed; in ExecuteFreeMovement()
391 jumpSpeed = MarineJumpSpeed; in ExecuteFreeMovement()
401 jumpSpeed = JUMPVELOCITY; in ExecuteFreeMovement()
407 jumpSpeed = JUMPVELOCITY; in ExecuteFreeMovement()
413 jumpSpeed = JUMPVELOCITY; in ExecuteFreeMovement()
469 jumpSpeed=MUL_FIXED(jumpSpeed,playerStatusPtr->Encumberance.JumpingMultiple); in ExecuteFreeMovement()
723 dynPtr->LinImpulse.vx += MUL_FIXED(viewDir.vx,jumpSpeed*3); in ExecuteFreeMovement()
724 dynPtr->LinImpulse.vy += MUL_FIXED(viewDir.vy,jumpSpeed*3); in ExecuteFreeMovement()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCSceneNodeAnimatorCollisionResponse.cpp96 void CSceneNodeAnimatorCollisionResponse::jump(f32 jumpSpeed) in jump() argument
98 FallingVelocity -= (core::vector3df(Gravity).normalize()) * jumpSpeed; in jump()
H A DCSceneNodeAnimatorCameraFPS.cpp20 f32 rotateSpeed, f32 moveSpeed, f32 jumpSpeed, in CSceneNodeAnimatorCameraFPS() argument
23 MoveSpeed(moveSpeed), RotateSpeed(rotateSpeed), JumpSpeed(jumpSpeed), in CSceneNodeAnimatorCameraFPS()
H A DCSceneNodeAnimatorCameraFPS.h31 f32 rotateSpeed = 100.0f, f32 moveSpeed = .5f, f32 jumpSpeed=0.f,
H A DCSceneNodeAnimatorCollisionResponse.h55 virtual void jump(f32 jumpSpeed);
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCSceneNodeAnimatorCollisionResponse.cpp96 void CSceneNodeAnimatorCollisionResponse::jump(f32 jumpSpeed) in jump() argument
98 FallingVelocity -= (core::vector3df(Gravity).normalize()) * jumpSpeed; in jump()
H A DCSceneNodeAnimatorCameraFPS.cpp20 f32 rotateSpeed, f32 moveSpeed, f32 jumpSpeed, in CSceneNodeAnimatorCameraFPS() argument
23 MoveSpeed(moveSpeed), RotateSpeed(rotateSpeed), JumpSpeed(jumpSpeed), in CSceneNodeAnimatorCameraFPS()
H A DCSceneNodeAnimatorCameraFPS.h31 f32 rotateSpeed = 100.0f, f32 moveSpeed = .5f, f32 jumpSpeed=0.f,
H A DCSceneNodeAnimatorCollisionResponse.h55 virtual void jump(f32 jumpSpeed);
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/
H A DISceneNodeAnimatorCollisionResponse.h98 virtual void jump(f32 jumpSpeed) = 0;
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/
H A DISceneNodeAnimatorCollisionResponse.h98 virtual void jump(f32 jumpSpeed) = 0;
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Character/
H A DbtKinematicCharacterController.h131 void setJumpSpeed (btScalar jumpSpeed);
H A DbtKinematicCharacterController.cpp506 void btKinematicCharacterController::setJumpSpeed (btScalar jumpSpeed) in setJumpSpeed() argument
508 m_jumpSpeed = jumpSpeed; in setJumpSpeed()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Character/
H A DbtKinematicCharacterController.h139 void setJumpSpeed (btScalar jumpSpeed);
H A DbtKinematicCharacterController.cpp571 void btKinematicCharacterController::setJumpSpeed (btScalar jumpSpeed) in setJumpSpeed() argument
573 m_jumpSpeed = jumpSpeed; in setJumpSpeed()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Character/
H A DbtKinematicCharacterController.h139 void setJumpSpeed (btScalar jumpSpeed);
H A DbtKinematicCharacterController.cpp571 void btKinematicCharacterController::setJumpSpeed (btScalar jumpSpeed) in setJumpSpeed() argument
573 m_jumpSpeed = jumpSpeed; in setJumpSpeed()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Character/
H A DbtKinematicCharacterController.h146 void setJumpSpeed (btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()
H A DbtKinematicCharacterController.cpp696 void btKinematicCharacterController::setJumpSpeed (btScalar jumpSpeed) in setJumpSpeed() argument
698 m_jumpSpeed = jumpSpeed; in setJumpSpeed()
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Character/
H A DbtKinematicCharacterController.h170 void setJumpSpeed(btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Character/
H A DbtKinematicCharacterController.h170 void setJumpSpeed(btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Character/
H A DbtKinematicCharacterController.h170 void setJumpSpeed(btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Character/
H A DbtKinematicCharacterController.h174 void setJumpSpeed (btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Character/
H A DbtKinematicCharacterController.h170 void setJumpSpeed(btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Character/
H A DbtKinematicCharacterController.h170 void setJumpSpeed(btScalar jumpSpeed); in ATTRIBUTE_ALIGNED16()

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