Searched refs:k3DFrameColors (Results 1 – 4 of 4) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | ui_scroll_box.cpp | 36 const Color256 UIScrollBox::k3DFrameColors[] = { member in BladeRunner::UIScrollBox 649 …ollBarFillColor = surface.format.RGBToColor(k3DFrameColors[0].r / 2, k3DFrameColors[0].g / 2, k3DF… in draw() 784 …color1 = surface.format.RGBToColor(k3DFrameColors[style + 6].r, k3DFrameColors[style + 6].g, k3DFr… in draw3DFrame() 785 …color2 = surface.format.RGBToColor(k3DFrameColors[style + 4].r, k3DFrameColors[style + 4].g, k3DFr… in draw3DFrame() 787 …color1 = surface.format.RGBToColor(k3DFrameColors[style + 4].r, k3DFrameColors[style + 4].g, k3DFr… in draw3DFrame() 788 …color2 = surface.format.RGBToColor(k3DFrameColors[style + 6].r, k3DFrameColors[style + 6].g, k3DFr… in draw3DFrame() 791 …int color3 = surface.format.RGBToColor(k3DFrameColors[style].r, k3DFrameColors[style].g, k3DFrameC… in draw3DFrame() 792 …t fillColor = surface.format.RGBToColor(k3DFrameColors[style + 2].r, k3DFrameColors[style + 2].g, … in draw3DFrame()
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H A D | ui_scroll_box.h | 39 static const Color256 k3DFrameColors[]; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | ui_scroll_box.cpp | 36 const Color256 UIScrollBox::k3DFrameColors[] = { member in BladeRunner::UIScrollBox 687 …color1 = surface.format.RGBToColor(k3DFrameColors[style + 6].r, k3DFrameColors[style + 6].g, k3DFr… in draw3DFrame() 688 …color2 = surface.format.RGBToColor(k3DFrameColors[style + 4].r, k3DFrameColors[style + 4].g, k3DFr… in draw3DFrame() 690 …color1 = surface.format.RGBToColor(k3DFrameColors[style + 4].r, k3DFrameColors[style + 4].g, k3DFr… in draw3DFrame() 691 …color2 = surface.format.RGBToColor(k3DFrameColors[style + 6].r, k3DFrameColors[style + 6].g, k3DFr… in draw3DFrame() 694 …int color3 = surface.format.RGBToColor(k3DFrameColors[style].r, k3DFrameColors[style].g, k3DFrameC… in draw3DFrame() 695 …t fillColor = surface.format.RGBToColor(k3DFrameColors[style + 2].r, k3DFrameColors[style + 2].g, … in draw3DFrame()
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H A D | ui_scroll_box.h | 39 static const Color256 k3DFrameColors[]; variable
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