/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | mccoy.cpp | 299 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorDektora, 15, k… in Retired() 303 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorLucy, 15, kAni… in Retired() 312 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorDektora,… in Retired() 320 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorDekto… in Retired() 328 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorLucy, 4,… in Retired() 336 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorLucy,… in Retired()
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H A D | lucy.cpp | 280 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
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H A D | dektora.cpp | 330 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
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H A D | steele.cpp | 500 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in ShotAtAndHit()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | mccoy.cpp | 319 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorDektora, 15, k… in Retired() 323 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorLucy, 15, kAni… in Retired() 332 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorDektora,… in Retired() 340 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorDekto… in Retired() 348 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorLucy, 4,… in Retired() 356 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorLucy,… in Retired()
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H A D | lucy.cpp | 293 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
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H A D | dektora.cpp | 336 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
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H A D | steele.cpp | 501 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in ShotAtAndHit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hf01.cpp | 338 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in PlayerWalkedIn() 339 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in PlayerWalkedIn()
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H A D | hf05.cpp | 601 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in policeAttack() 602 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in policeAttack()
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H A D | hf06.cpp | 312 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, actorId, 15, kAnimat… in steelInterruption()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | hf01.cpp | 344 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in PlayerWalkedIn() 345 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in PlayerWalkedIn()
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H A D | hf06.cpp | 314 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, actorId, 15, kAnimat… in steelInterruption()
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H A D | hf05.cpp | 679 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in policeAttack() 680 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in policeAttack()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor_combat.cpp | 173 _state = kActorCombatStateUncover; in tick() 205 case kActorCombatStateUncover: in tick()
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H A D | game_constants.h | 1995 kActorCombatStateUncover = 3, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor_combat.cpp | 173 _state = kActorCombatStateUncover; in tick() 205 case kActorCombatStateUncover: in tick()
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H A D | game_constants.h | 2779 kActorCombatStateUncover = 3, enumerator
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