Home
last modified time | relevance | path

Searched refs:kActorCombatStateUncover (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dmccoy.cpp299 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorDektora, 15, k… in Retired()
303 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorLucy, 15, kAni… in Retired()
312 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorDektora,… in Retired()
320 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorDekto… in Retired()
328 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorLucy, 4,… in Retired()
336 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorLucy,… in Retired()
H A Dlucy.cpp280 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
H A Ddektora.cpp330 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
H A Dsteele.cpp500 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in ShotAtAndHit()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dmccoy.cpp319 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorDektora, 15, k… in Retired()
323 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorLucy, 15, kAni… in Retired()
332 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorDektora,… in Retired()
340 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorDekto… in Retired()
348 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorLucy, 4,… in Retired()
356 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorLucy,… in Retired()
H A Dlucy.cpp293 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
H A Ddektora.cpp336 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in Retired()
H A Dsteele.cpp501 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, kActorMcCoy, 15, kAn… in ShotAtAndHit()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dhf01.cpp338 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in PlayerWalkedIn()
339 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in PlayerWalkedIn()
H A Dhf05.cpp601 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in policeAttack()
602 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in policeAttack()
H A Dhf06.cpp312 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, actorId, 15, kAnimat… in steelInterruption()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhf01.cpp344 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in PlayerWalkedIn()
345 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in PlayerWalkedIn()
H A Dhf06.cpp314 …Non_Player_Actor_Combat_Mode_On(kActorSteele, kActorCombatStateUncover, true, actorId, 15, kAnimat… in steelInterruption()
H A Dhf05.cpp679 …Non_Player_Actor_Combat_Mode_On(kActorOfficerLeary, kActorCombatStateUncover, true, kActorMcCoy, 4… in policeAttack()
680 …Non_Player_Actor_Combat_Mode_On(kActorOfficerGrayford, kActorCombatStateUncover, true, kActorMcCoy… in policeAttack()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.cpp173 _state = kActorCombatStateUncover; in tick()
205 case kActorCombatStateUncover: in tick()
H A Dgame_constants.h1995 kActorCombatStateUncover = 3, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.cpp173 _state = kActorCombatStateUncover; in tick()
205 case kActorCombatStateUncover: in tick()
H A Dgame_constants.h2779 kActorCombatStateUncover = 3, enumerator