/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | free_slot_a.cpp | 77 …Actor_Set_At_XYZ(kActorFreeSlotA, x, _fallHeightCurrent, z, Actor_Query_Facing_1024(kActorFreeSlot… in Update() 126 AI_Movement_Track_Flush(kActorFreeSlotA); in Update() 284 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 292 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 300 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 309 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 318 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 325 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 333 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 340 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() [all …]
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H A D | mutant3.cpp | 140 } else if (otherActorId == kActorFreeSlotA in OtherAgentEnteredCombatMode()
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H A D | mutant1.cpp | 147 } else if (otherActorId == kActorFreeSlotA in OtherAgentEnteredCombatMode()
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H A D | mutant2.cpp | 134 } else if (otherActorId == kActorFreeSlotA in OtherAgentEnteredCombatMode()
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H A D | mccoy.cpp | 1898 Actor_Query_XYZ(kActorFreeSlotA, &x, &y, &z); in UG15fall() 1902 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15Fall); in UG15fall()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | free_slot_a.cpp | 77 …Actor_Set_At_XYZ(kActorFreeSlotA, x, _fallHeightCurrent, z, Actor_Query_Facing_1024(kActorFreeSlot… in Update() 130 AI_Movement_Track_Flush(kActorFreeSlotA); in Update() 301 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 309 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 317 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 326 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 335 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 342 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 350 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() 357 AI_Movement_Track_Flush(kActorFreeSlotA); in GoalChanged() [all …]
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H A D | mutant2.cpp | 139 } else if (otherActorId == kActorFreeSlotA in OtherAgentEnteredCombatMode()
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H A D | mutant1.cpp | 147 } else if (otherActorId == kActorFreeSlotA in OtherAgentEnteredCombatMode()
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H A D | mutant3.cpp | 145 } else if (otherActorId == kActorFreeSlotA in OtherAgentEnteredCombatMode()
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H A D | mccoy.cpp | 1998 Actor_Query_XYZ(kActorFreeSlotA, &x, &y, &z); in UG15fall() 2000 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15Fall); in UG15fall()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | kp02.cpp | 85 || Actor_Query_Goal_Number(kActorFreeSlotA) == kGoalFreeSlotAAct5KP02Attack in ClickedOnExit() 88 Non_Player_Actor_Combat_Mode_Off(kActorFreeSlotA); in ClickedOnExit() 90 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAAct5Default); in ClickedOnExit() 108 || Actor_Query_Goal_Number(kActorFreeSlotA) == kGoalFreeSlotAAct5KP02Attack in ClickedOnExit() 111 Non_Player_Actor_Combat_Mode_Off(kActorFreeSlotA); in ClickedOnExit() 113 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAAct5Default); in ClickedOnExit()
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H A D | ug15.cpp | 143 int ratGoal = Actor_Query_Goal_Number(kActorFreeSlotA); in ClickedOnExit() 174 if (Actor_Query_Goal_Number(kActorFreeSlotA) == kGoalFreeSlotAUG15Wait) { in SceneFrameAdvanced() 180 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15WalkOut); in SceneFrameAdvanced() 202 Actor_Query_XYZ(kActorFreeSlotA, &x, &y, &z); in SceneFrameAdvanced() 207 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15Fall); in SceneFrameAdvanced() 224 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15Prepare); in PlayerWalkedIn()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | kp02.cpp | 85 || Actor_Query_Goal_Number(kActorFreeSlotA) == kGoalFreeSlotAAct5KP02Attack in ClickedOnExit() 88 Non_Player_Actor_Combat_Mode_Off(kActorFreeSlotA); in ClickedOnExit() 90 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAAct5Default); in ClickedOnExit() 108 || Actor_Query_Goal_Number(kActorFreeSlotA) == kGoalFreeSlotAAct5KP02Attack in ClickedOnExit() 111 Non_Player_Actor_Combat_Mode_Off(kActorFreeSlotA); in ClickedOnExit() 113 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAAct5Default); in ClickedOnExit()
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H A D | ug15.cpp | 143 int ratGoal = Actor_Query_Goal_Number(kActorFreeSlotA); in ClickedOnExit() 174 if (Actor_Query_Goal_Number(kActorFreeSlotA) == kGoalFreeSlotAUG15Wait) { in SceneFrameAdvanced() 180 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15WalkOut); in SceneFrameAdvanced() 202 Actor_Query_XYZ(kActorFreeSlotA, &x, &y, &z); in SceneFrameAdvanced() 207 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15Fall); in SceneFrameAdvanced() 224 Actor_Set_Goal_Number(kActorFreeSlotA, kGoalFreeSlotAUG15Prepare); in PlayerWalkedIn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | ai_script.cpp | 105 _AIScripts[kActorFreeSlotA] = new AIScriptFreeSlotA(_vm); // 64 in AIScripts()
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H A D | init_script.cpp | 2893 Actor_Set_Combat_Aggressiveness(kActorFreeSlotA, 100); in Init_Actor_Combat_Aggressiveness() 2914 Actor_Set_Intelligence(kActorFreeSlotA, 10); in Init_Actor_Intelligence() 2993 Actor_Set_Health(kActorFreeSlotA, 20, 20); in Init_Actor_Health()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | ai_script.cpp | 105 _AIScripts[kActorFreeSlotA] = new AIScriptFreeSlotA(_vm); // 64 in AIScripts()
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H A D | init_script.cpp | 2902 Actor_Set_Combat_Aggressiveness(kActorFreeSlotA, 100); in Init_Actor_Combat_Aggressiveness() 2923 Actor_Set_Intelligence(kActorFreeSlotA, 10); in Init_Actor_Intelligence() 3002 Actor_Set_Health(kActorFreeSlotA, 20, 20); in Init_Actor_Health()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 93 kActorFreeSlotA = 64, // Rat enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 93 kActorFreeSlotA = 64, // Rat (also the big Rat on the bridge) enumerator
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