/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | generic_walker_a.cpp | 58 switch (Actor_Query_Goal_Number(kActorGenwalkerA)) { in Update() 178 AI_Movement_Track_Flush(kActorGenwalkerA); in ShotAtAndHit() 198 AI_Movement_Track_Flush(kActorGenwalkerA); in GoalChanged() 208 AI_Movement_Track_Flush(kActorGenwalkerA); in GoalChanged() 210 Actor_Put_In_Set(kActorGenwalkerA, kSetRC04); in GoalChanged() 441 AI_Movement_Track_Flush(kActorGenwalkerA); in preparePath() 468 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() 483 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() 492 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() 524 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() [all …]
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H A D | officer_grayford.cpp | 89 AI_Movement_Track_Unpause(kActorGenwalkerA); in Update()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | generic_walker_a.cpp | 58 switch (Actor_Query_Goal_Number(kActorGenwalkerA)) { in Update() 189 AI_Movement_Track_Flush(kActorGenwalkerA); in ShotAtAndHit() 209 AI_Movement_Track_Flush(kActorGenwalkerA); in GoalChanged() 219 AI_Movement_Track_Flush(kActorGenwalkerA); in GoalChanged() 221 Actor_Put_In_Set(kActorGenwalkerA, kSetRC04); in GoalChanged() 475 AI_Movement_Track_Flush(kActorGenwalkerA); in preparePath() 502 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() 517 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() 526 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() 558 AI_Movement_Track_Repeat(kActorGenwalkerA); in preparePath() [all …]
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H A D | officer_grayford.cpp | 90 AI_Movement_Track_Unpause(kActorGenwalkerA); in Update()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ct12.cpp | 276 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); in PlayerWalkedIn()
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H A D | rc03.cpp | 102 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); in InitializeScene()
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H A D | rc04.cpp | 54 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerABulletBobsTrackGun); in SceneLoaded()
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H A D | ct01.cpp | 89 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); in InitializeScene()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ct12.cpp | 276 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); in PlayerWalkedIn()
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H A D | rc03.cpp | 105 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); in InitializeScene()
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H A D | rc04.cpp | 54 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerABulletBobsTrackGun); in SceneLoaded()
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H A D | ct01.cpp | 93 Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | ai_script.cpp | 108 _AIScripts[kActorGenwalkerA] = new AIScriptGenericWalkerA(_vm); // 67 in AIScripts()
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H A D | init_script.cpp | 1669 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsAnnoying, 65, false, false, -1); in Init_Clues2() 1670 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsKind, 70, false, false, -1); in Init_Clues2() 1671 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsInsane, 65, false, false, -1); in Init_Clues2() 1672 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsStupid, 65, false, false, -1); in Init_Clues2() 1673 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsABladeRunner, 65, false, false, -1); in Init_Clues2() 2973 Actor_Set_Health(kActorGenwalkerA, 50, 50); in Init_Actor_Health()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | ai_script.cpp | 108 _AIScripts[kActorGenwalkerA] = new AIScriptGenericWalkerA(_vm); // 67 in AIScripts()
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H A D | init_script.cpp | 1669 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsAnnoying, 65, false, false, -1); in Init_Clues2() 1670 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsKind, 70, false, false, -1); in Init_Clues2() 1671 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsInsane, 65, false, false, -1); in Init_Clues2() 1672 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsStupid, 65, false, false, -1); in Init_Clues2() 1673 Actor_Clue_Add_To_Database(kActorGenwalkerA, kClueMcCoyIsABladeRunner, 65, false, false, -1); in Init_Clues2() 2982 Actor_Set_Health(kActorGenwalkerA, 50, 50); in Init_Actor_Health()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor.cpp | 699 if ( (_id == kActorGenwalkerA || _id == kActorGenwalkerB || _id == kActorGenwalkerC) in tick()
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H A D | game_constants.h | 96 kActorGenwalkerA = 67, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor.cpp | 792 if ( (_id == kActorGenwalkerA || _id == kActorGenwalkerB || _id == kActorGenwalkerC) in tick()
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H A D | game_constants.h | 96 kActorGenwalkerA = 67, // Generic Walker or Bullet Bob's tracking gun enumerator
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