/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | tb06.cpp | 34 Actor_Put_In_Set(kActorMarcus, kSetTB06); in InitializeScene() 35 Actor_Set_At_XYZ(kActorMarcus, 135.0f, 151.0f, -671.0f, 800); in InitializeScene() 36 Actor_Retired_Here(kActorMarcus, 60, 32, 1, -1); in InitializeScene() 76 if (actorId == kActorMarcus) { in ClickedOnActor() 77 if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorMarcus, 24, true, false)) { in ClickedOnActor() 177 Actor_Face_Actor(kActorMcCoy, kActorMarcus, true); in PlayerWalkedIn() 199 Actor_Face_Actor(kActorPhotographer, kActorMarcus, true); in PlayerWalkedIn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | tb06.cpp | 34 Actor_Put_In_Set(kActorMarcus, kSetTB06); in InitializeScene() 35 Actor_Set_At_XYZ(kActorMarcus, 135.0f, 151.0f, -671.0f, 800); in InitializeScene() 36 Actor_Retired_Here(kActorMarcus, 60, 32, 1, -1); in InitializeScene() 76 if (actorId == kActorMarcus) { in ClickedOnActor() 77 if (!Loop_Actor_Walk_To_Actor(kActorMcCoy, kActorMarcus, 24, true, false)) { in ClickedOnActor() 180 Actor_Face_Actor(kActorMcCoy, kActorMarcus, true); in PlayerWalkedIn() 202 Actor_Face_Actor(kActorPhotographer, kActorMarcus, true); in PlayerWalkedIn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | init_script.cpp | 853 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyIsKind, 70, false, false, -1); in Init_Clues2() 854 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyIsInsane, 65, false, false, -1); in Init_Clues2() 859 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyWarnedIzo, 50, false, false, -1); in Init_Clues2() 864 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyShotGuzza, 55, false, false, -1); in Init_Clues2() 870 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyIsStupid, 65, false, false, -1); in Init_Clues2() 872 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNATyrell, 60, false, false, -1); in Init_Clues2() 873 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNASebastian, 60, false, false, -1); in Init_Clues2() 874 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNAMoraji, 60, false, false, -1); in Init_Clues2() 875 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNAMarcus, 60, false, false, -1); in Init_Clues2() 877 Actor_Clue_Add_To_Database(kActorMarcus, kCluePowerSource, 50, false, false, -1); in Init_Clues2() [all …]
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H A D | ai_script.cpp | 62 _AIScripts[kActorMarcus] = new AIScriptMarcus(_vm); // 21 in AIScripts()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | init_script.cpp | 853 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyIsKind, 70, false, false, -1); in Init_Clues2() 854 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyIsInsane, 65, false, false, -1); in Init_Clues2() 859 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyWarnedIzo, 50, false, false, -1); in Init_Clues2() 864 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyShotGuzza, 55, false, false, -1); in Init_Clues2() 870 Actor_Clue_Add_To_Database(kActorMarcus, kClueMcCoyIsStupid, 65, false, false, -1); in Init_Clues2() 872 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNATyrell, 60, false, false, -1); in Init_Clues2() 873 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNASebastian, 60, false, false, -1); in Init_Clues2() 874 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNAMoraji, 60, false, false, -1); in Init_Clues2() 875 Actor_Clue_Add_To_Database(kActorMarcus, kClueDNAMarcus, 60, false, false, -1); in Init_Clues2() 877 Actor_Clue_Add_To_Database(kActorMarcus, kCluePowerSource, 50, false, false, -1); in Init_Clues2() [all …]
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H A D | ai_script.cpp | 62 _AIScripts[kActorMarcus] = new AIScriptMarcus(_vm); // 21 in AIScripts()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | photographer.cpp | 178 Actor_Put_In_Set(kActorMarcus, kSetFreeSlotI); in GoalChanged() 179 Actor_Set_At_Waypoint(kActorMarcus, 41, 0); in GoalChanged()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | photographer.cpp | 183 Actor_Put_In_Set(kActorMarcus, kSetFreeSlotI); in GoalChanged() 184 Actor_Set_At_Waypoint(kActorMarcus, 41, 0); in GoalChanged()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 50 kActorMarcus = 21, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 50 kActorMarcus = 21, // Used for Marcus Eisenduller corpse - has Clues DB and Health enumerator
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