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Searched refs:kActorTimerAnimationFrame (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.cpp290 case kActorTimerAnimationFrame: in timerUpdate()
624 timerUpdate(kActorTimerAnimationFrame); in tick()
625 timeLeft = timerLeft(kActorTimerAnimationFrame); in tick()
756 timerStart(kActorTimerAnimationFrame, nextFrameTime); in tick()
H A Dgame_constants.h2751 kActorTimerAnimationFrame = 5, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.cpp328 case kActorTimerAnimationFrame: in timerUpdate()
717 timerUpdate(kActorTimerAnimationFrame); in tick()
718 timeLeft = timerLeft(kActorTimerAnimationFrame); in tick()
893 timerStart(kActorTimerAnimationFrame, nextFrameTime); in tick()
H A Dgame_constants.h3545 kActorTimerAnimationFrame = 5, enumerator