Searched refs:kActorTimers (Results 1 – 4 of 4) sorted by relevance
47 static const int kActorTimers = 7; variable113 …uint32 _timersLeft[kActorTimers]; // this keeps time difference, and it is stored during save() (s…114 …uint32 _timersLast[kActorTimers]; // this keeps actual time, and is not stored during save(), so i…
105 for (int i = 0; i != kActorTimers; ++i) { in setup()224 assert(timerId >= 0 && timerId < kActorTimers); in timerStart()233 assert(timerId >= 0 && timerId < kActorTimers); in timerReset()238 assert(timerId >= 0 && timerId < kActorTimers); in timerLeft()1444 for (int i = 0; i < kActorTimers; ++i) { in save()1449 for (int i = 0; i < kActorTimers; ++i) { in save()1524 for (int i = 0; i < kActorTimers; ++i) { in load()1534 for (int i = 0; i < kActorTimers; ++i) { in load()
47 static const int kActorTimers = 7; variable113 …int32 _timersLeft[kActorTimers]; // this keeps time difference, and it is stored during save() (s…114 …uint32 _timersLast[kActorTimers]; // this keeps actual time, and is not stored during save(), so i…
106 for (int i = 0; i != kActorTimers; ++i) { in setup()267 assert(timerId >= 0 && timerId < kActorTimers); in timerStart()274 assert(timerId >= 0 && timerId < kActorTimers); in timerReset()281 assert(timerId >= 0 && timerId < kActorTimers); in timerLeft()286 for (int i = 0; i < kActorTimers; ++i) { in timersUpdate()1742 for (int i = 0; i < kActorTimers; ++i) { in save()1747 for (int i = 0; i < kActorTimers; ++i) { in save()1822 for (int i = 0; i < kActorTimers; ++i) { in load()1846 for (int i = 0; i < kActorTimers; ++i) { in load()