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Searched refs:kAmbientSoundType (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dambient_sounds.h40 static const Audio::Mixer::SoundType kAmbientSoundType = Audio::Mixer::kPlainSoundType; variable
100 … volume, int panStart, int panEnd, int priority, Audio::Mixer::SoundType type = kAmbientSoundType);
103 …sfxId, int volume, int pan, uint32 delaySeconds, Audio::Mixer::SoundType type = kAmbientSoundType);
H A Dambient_sounds.cpp292 Audio::Mixer::SoundType mixerAmbientSoundType = kAmbientSoundType; in tick()
317 Audio::Mixer::SoundType mixerAmbientSoundType = kAmbientSoundType; in setVolume()
594 Audio::Mixer::SoundType mixerAmbientSoundType = kAmbientSoundType; in load()