/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | nr07.cpp | 175 Actor_Says(kActorDektora, 520, kAnimationModeSit); in PlayerWalkedIn() 225 Actor_Says(kActorDektora, 960, kAnimationModeSit); in callHolloway() 226 Actor_Says(kActorDektora, 920, kAnimationModeSit); in callHolloway() 228 Actor_Says(kActorDektora, 970, kAnimationModeSit); in callHolloway() 386 Actor_Says(kActorDektora, 760, kAnimationModeSit); in talkAboutMoonbus() 411 Actor_Says_With_Pause(kActorDektora, 810, 1.0f, kAnimationModeSit); in talkAboutBlackSedan() 425 Actor_Says(kActorDektora, 870, kAnimationModeSit); in talkAboutScorpions()
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H A D | nr04.cpp | 76 if (Actor_Query_Animation_Mode(kActorMcCoy) == kAnimationModeSit) { in MouseClick() 173 && Actor_Query_Animation_Mode(kActorMcCoy) != kAnimationModeSit in ClickedOn2DRegion()
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H A D | nr05.cpp | 140 Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeSit); in ClickedOnExit()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | nr07.cpp | 232 Actor_Says(kActorDektora, 520, kAnimationModeSit); in PlayerWalkedIn() 282 Actor_Says(kActorDektora, 960, kAnimationModeSit); in callHolloway() 286 Actor_Says(kActorDektora, 920, kAnimationModeSit); in callHolloway() 293 Actor_Says(kActorDektora, 970, kAnimationModeSit); in callHolloway() 461 Actor_Says(kActorDektora, 760, kAnimationModeSit); // Excuse me? in talkAboutMoonbus() 493 Actor_Says_With_Pause(kActorDektora, 810, 1.0f, kAnimationModeSit); in talkAboutBlackSedan() 508 Actor_Says(kActorDektora, 870, kAnimationModeSit); in talkAboutScorpions()
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H A D | nr04.cpp | 76 if (Actor_Query_Animation_Mode(kActorMcCoy) == kAnimationModeSit) { in MouseClick() 173 && Actor_Query_Animation_Mode(kActorMcCoy) != kAnimationModeSit in ClickedOn2DRegion()
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H A D | nr05.cpp | 140 Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeSit); in ClickedOnExit()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | clovis.cpp | 284 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in GoalChanged() 792 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in UpdateAnimation() 1264 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in ChangeAnimationMode() 1466 case kAnimationModeSit: in ChangeAnimationMode() 1562 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in someAnim()
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H A D | guzza.cpp | 293 Actor_Change_Animation_Mode(kActorGuzza, kAnimationModeSit); in GoalChanged()
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H A D | mccoy.cpp | 1372 Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeSit); in UpdateAnimation() 1813 case kAnimationModeSit: in ChangeAnimationMode()
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H A D | gordo.cpp | 1229 Actor_Change_Animation_Mode(kActorGordo, kAnimationModeSit); in ChangeAnimationMode() 1513 case kAnimationModeSit: in ChangeAnimationMode()
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H A D | dektora.cpp | 450 Actor_Change_Animation_Mode(kActorDektora, kAnimationModeSit); in GoalChanged()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | clovis.cpp | 307 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in GoalChanged() 815 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in UpdateAnimation() 1285 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in ChangeAnimationMode() 1507 case kAnimationModeSit: in ChangeAnimationMode() 1607 Actor_Change_Animation_Mode(kActorClovis, kAnimationModeSit); in someAnim()
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H A D | mccoy.cpp | 1402 Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeSit); in UpdateAnimation() 1909 case kAnimationModeSit: in ChangeAnimationMode()
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H A D | gordo.cpp | 1264 Actor_Change_Animation_Mode(kActorGordo, kAnimationModeSit); in ChangeAnimationMode() 1587 case kAnimationModeSit: in ChangeAnimationMode()
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H A D | guzza.cpp | 296 Actor_Change_Animation_Mode(kActorGuzza, kAnimationModeSit); in GoalChanged()
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H A D | dektora.cpp | 456 Actor_Change_Animation_Mode(kActorDektora, kAnimationModeSit); in GoalChanged()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 1304 kAnimationModeSit = 53, // more like sitting than sitting down enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 1305 …kAnimationModeSit = 53, // sitting (eg. for McCoy used in NR04, NR05 rotating couch) (… enumerator
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