Searched refs:kClueBriefcase (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps14.cpp | 79 if (Actor_Clue_Query(kActorMcCoy, kClueBriefcase)) { in ClickedOnExit()
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H A D | ug18.cpp | 169 Actor_Clue_Acquire(kActorMcCoy, kClueBriefcase, true, kActorGuzza); in ClickedOnItem()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps14.cpp | 79 if (Actor_Clue_Query(kActorMcCoy, kClueBriefcase)) { in ClickedOnExit()
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H A D | ug18.cpp | 169 Actor_Clue_Acquire(kActorMcCoy, kClueBriefcase, true, kActorGuzza); in ClickedOnItem()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | kia_script.cpp | 169 case kClueBriefcase: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
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H A D | init_script.cpp | 2562 CDB_Set_Clue_Asset_Type(kClueBriefcase, kClueTypeObject); in Init_CDB()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | kia_script.cpp | 190 case kClueBriefcase: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
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H A D | init_script.cpp | 2562 CDB_Set_Clue_Asset_Type(kClueBriefcase, kClueTypeObject); in Init_CDB()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 138 kClueBriefcase = 32, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 138 kClueBriefcase = 32, // Object enumerator
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