/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | init_script.cpp | 179 {kClueMcCoyLetZubenEscape, 65}, 209 {kClueMcCoyLetZubenEscape, 70}, 240 {kClueMcCoyLetZubenEscape, 70}, 290 {kClueMcCoyLetZubenEscape, 70}, 313 {kClueMcCoyLetZubenEscape, 70}, 364 {kClueMcCoyLetZubenEscape, 70}, 414 {kClueMcCoyLetZubenEscape, 70}, 485 {kClueMcCoyLetZubenEscape, 65}, 533 {kClueMcCoyLetZubenEscape, 60}, 622 Actor_Clue_Add_To_Database(kActorLance, kClueMcCoyLetZubenEscape, 60, false, false, -1); in Init_Clues2() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | init_script.cpp | 179 {kClueMcCoyLetZubenEscape, 65}, 209 {kClueMcCoyLetZubenEscape, 70}, 240 {kClueMcCoyLetZubenEscape, 70}, 290 {kClueMcCoyLetZubenEscape, 70}, 313 {kClueMcCoyLetZubenEscape, 70}, 364 {kClueMcCoyLetZubenEscape, 70}, 414 {kClueMcCoyLetZubenEscape, 70}, 485 {kClueMcCoyLetZubenEscape, 65}, 533 {kClueMcCoyLetZubenEscape, 60}, 622 Actor_Clue_Add_To_Database(kActorLance, kClueMcCoyLetZubenEscape, 60, false, false, -1); in Init_Clues2() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ma04.cpp | 212 …if (Actor_Clue_Query(kActorLucy, kClueMcCoyLetZubenEscape) && !Game_Flag_Query(kFlagMA04PhoneMessa… in ClickedOn2DRegion() 347 …|| (Actor_Clue_Query(kActorLucy, kClueMcCoyLetZubenEscape) && !Game_Flag_Query(kFlagMA04PhoneMessa… in isPhoneMessageWaiting()
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H A D | ct12.cpp | 315 Actor_Clue_Acquire(kActorGaff, kClueMcCoyLetZubenEscape, true, -1); in PlayerWalkedIn()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ma04.cpp | 216 …if (Actor_Clue_Query(kActorLucy, kClueMcCoyLetZubenEscape) && !Game_Flag_Query(kFlagMA04PhoneMessa… in ClickedOn2DRegion() 351 …|| (Actor_Clue_Query(kActorLucy, kClueMcCoyLetZubenEscape) && !Game_Flag_Query(kFlagMA04PhoneMessa… in isPhoneMessageWaiting()
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H A D | ct12.cpp | 315 Actor_Clue_Acquire(kActorGaff, kClueMcCoyLetZubenEscape, true, -1); in PlayerWalkedIn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/ |
H A D | officer_leary.cpp | 261 if (clueId == kClueMcCoyLetZubenEscape) { in ReceivedClue() 316 case kClueMcCoyLetZubenEscape: in GetFriendlinessModifierIfGetsClue()
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H A D | gaff.cpp | 88 Actor_Clue_Acquire(kActorGaff, kClueMcCoyLetZubenEscape, true, -1); in CompletedMovementTrack()
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H A D | zuben.cpp | 280 Actor_Clue_Lose(kActorZuben, kClueMcCoyLetZubenEscape); in ShotAtAndHit() 360 Actor_Clue_Acquire(kActorZuben, kClueMcCoyLetZubenEscape, true, -1); in GoalChanged()
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H A D | clovis.cpp | 224 case kClueMcCoyLetZubenEscape: in GetFriendlinessModifierIfGetsClue()
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H A D | steele.cpp | 551 case kClueMcCoyLetZubenEscape: in GetFriendlinessModifierIfGetsClue()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/ |
H A D | gaff.cpp | 88 Actor_Clue_Acquire(kActorGaff, kClueMcCoyLetZubenEscape, true, -1); in CompletedMovementTrack()
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H A D | zuben.cpp | 280 Actor_Clue_Lose(kActorZuben, kClueMcCoyLetZubenEscape); in ShotAtAndHit() 360 Actor_Clue_Acquire(kActorZuben, kClueMcCoyLetZubenEscape, true, -1); in GoalChanged()
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H A D | officer_leary.cpp | 275 if (clueId == kClueMcCoyLetZubenEscape) { in ReceivedClue() 340 case kClueMcCoyLetZubenEscape: in GetFriendlinessModifierIfGetsClue()
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H A D | clovis.cpp | 230 case kClueMcCoyLetZubenEscape: in GetFriendlinessModifierIfGetsClue()
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H A D | steele.cpp | 552 case kClueMcCoyLetZubenEscape: in GetFriendlinessModifierIfGetsClue()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 321 kClueMcCoyLetZubenEscape = 215, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 321 …kClueMcCoyLetZubenEscape = 215, // (Intangible) - Acquired by Gaff, Zuben - Not chec… enumerator
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