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Searched refs:kCluePowerSource (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dkp06.cpp81 if (Actor_Clue_Query(kActorSadik, kCluePowerSource)) { in ClickedOnActor()
85 } else if (Actor_Clue_Query(kActorMcCoy, kCluePowerSource)) { in ClickedOnActor()
88 Actor_Clue_Acquire(kActorSadik, kCluePowerSource, true, kActorMcCoy); in ClickedOnActor()
115 if (Actor_Clue_Query(kActorSadik, kCluePowerSource) in ClickedOnExit()
133 } else if (Actor_Clue_Query(kActorMcCoy, kCluePowerSource)) { in ClickedOnExit()
136 Actor_Clue_Acquire(kActorSadik, kCluePowerSource, true, kActorMcCoy); in ClickedOnExit()
H A Dkp05.cpp59 if (!Actor_Clue_Query(kActorMcCoy, kCluePowerSource) in SceneLoaded()
82 Actor_Clue_Acquire(kActorMcCoy, kCluePowerSource, true, -1); in ClickedOnItem()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dkp06.cpp81 if (Actor_Clue_Query(kActorSadik, kCluePowerSource)) { in ClickedOnActor()
85 } else if (Actor_Clue_Query(kActorMcCoy, kCluePowerSource)) { in ClickedOnActor()
88 Actor_Clue_Acquire(kActorSadik, kCluePowerSource, true, kActorMcCoy); in ClickedOnActor()
115 if (Actor_Clue_Query(kActorSadik, kCluePowerSource) in ClickedOnExit()
133 } else if (Actor_Clue_Query(kActorMcCoy, kCluePowerSource)) { in ClickedOnExit()
136 Actor_Clue_Acquire(kActorSadik, kCluePowerSource, true, kActorMcCoy); in ClickedOnExit()
H A Dkp05.cpp59 if (!Actor_Clue_Query(kActorMcCoy, kCluePowerSource) in SceneLoaded()
82 Actor_Clue_Acquire(kActorMcCoy, kCluePowerSource, true, -1); in ClickedOnItem()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dinit_script.cpp227 {kCluePowerSource, 70},
276 {kCluePowerSource, 70},
328 {kCluePowerSource, 70},
401 {kCluePowerSource, 70},
451 {kCluePowerSource, 70},
480 {kCluePowerSource, 70},
512 {kCluePowerSource, 70},
656 Actor_Clue_Add_To_Database(kActorLance, kCluePowerSource, 70, false, false, -1); in Init_Clues2()
815 Actor_Clue_Add_To_Database(kActorZuben, kCluePowerSource, 70, false, false, -1); in Init_Clues2()
911 Actor_Clue_Add_To_Database(kActorMia, kCluePowerSource, 50, false, false, -1); in Init_Clues2()
[all …]
H A Dkia_script.cpp664 case kCluePowerSource: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dinit_script.cpp227 {kCluePowerSource, 70},
276 {kCluePowerSource, 70},
328 {kCluePowerSource, 70},
401 {kCluePowerSource, 70},
451 {kCluePowerSource, 70},
480 {kCluePowerSource, 70},
512 {kCluePowerSource, 70},
656 Actor_Clue_Add_To_Database(kActorLance, kCluePowerSource, 70, false, false, -1); in Init_Clues2()
815 Actor_Clue_Add_To_Database(kActorZuben, kCluePowerSource, 70, false, false, -1); in Init_Clues2()
911 Actor_Clue_Add_To_Database(kActorMia, kCluePowerSource, 50, false, false, -1); in Init_Clues2()
[all …]
H A Dkia_script.cpp689 case kCluePowerSource: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h251 kCluePowerSource = 145, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h251 kCluePowerSource = 145, // Object enumerator