Searched refs:kClueVKGrigorianHuman (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps09.cpp | 303 …&& (!Actor_Clue_Query(kActorMcCoy, kClueVKGrigorianHuman) && !Actor_Clue_Query(kActorMcCoy, kClueV… in dialogueWithGrigorian()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps09.cpp | 315 …&& (!Actor_Clue_Query(kActorMcCoy, kClueVKGrigorianHuman) && !Actor_Clue_Query(kActorMcCoy, kClueV… in dialogueWithGrigorian()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | kia_script.cpp | 741 case kClueVKGrigorianHuman: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
|
H A D | vk_script.cpp | 581 Actor_Clue_Acquire(kActorMcCoy, kClueVKGrigorianHuman, true, -1); in SCRIPT_VK_DLL_Shutdown()
|
H A D | init_script.cpp | 2711 CDB_Set_Clue_Asset_Type(kClueVKGrigorianHuman, kClueTypeAudioRecording); in Init_CDB()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | kia_script.cpp | 766 case kClueVKGrigorianHuman: in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
|
H A D | vk_script.cpp | 611 Actor_Clue_Acquire(kActorMcCoy, kClueVKGrigorianHuman, true, -1); in SCRIPT_VK_DLL_Shutdown()
|
H A D | init_script.cpp | 2712 CDB_Set_Clue_Asset_Type(kClueVKGrigorianHuman, kClueTypeAudioRecording); in Init_CDB()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 275 kClueVKGrigorianHuman = 169, enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 275 kClueVKGrigorianHuman = 169, // Audio Recording enumerator
|