Searched refs:kFlagBB01toDR02 (Results 1 – 6 of 6) sorted by relevance
32 } else if (Game_Flag_Query(kFlagBB01toDR02)) { in InitializeScene()222 if (Game_Flag_Query(kFlagBB01toDR02)) { in PlayerWalkedIn()223 Game_Flag_Reset(kFlagBB01toDR02); in PlayerWalkedIn()
130 Game_Flag_Set(kFlagBB01toDR02); in ClickedOnExit()310 && !Game_Flag_Query(kFlagBB01toDR02)) { in PlayerWalkedOut()
706 kFlagBB01toDR02 = 264, enumerator