Searched refs:kFlagCT02PotTipped (Results 1 – 6 of 6) sorted by relevance
78 if (Game_Flag_Query(kFlagCT02PotTipped)) { in InitializeScene()120 if (!Game_Flag_Query(kFlagCT02PotTipped)) { in SceneLoaded()255 Game_Flag_Set(kFlagCT02PotTipped); in dialogueWithZuben()
588 if (Game_Flag_Query(kFlagCT02PotTipped)) { in dialogueWithHowieLee()
592 if (Game_Flag_Query(kFlagCT02PotTipped)) { in dialogueWithHowieLee()
735 kFlagCT02PotTipped = 293, enumerator