Searched refs:kFlagCT10toCT09 (Results 1 – 6 of 6) sorted by relevance
28 if (Game_Flag_Query(kFlagCT10toCT09)) { in InitializeScene()181 if (Game_Flag_Query(kFlagCT10toCT09)) { in PlayerWalkedIn()182 Game_Flag_Reset(kFlagCT10toCT09); in PlayerWalkedIn()
132 Game_Flag_Set(kFlagCT10toCT09); in ClickedOnExit()
527 kFlagCT10toCT09 = 85, enumerator