Searched refs:kFlagCT12toCT01 (Results 1 – 6 of 6) sorted by relevance
53 } else if (Game_Flag_Query(kFlagCT12toCT01)) { in InitializeScene()54 Game_Flag_Reset(kFlagCT12toCT01); in InitializeScene()
183 Game_Flag_Set(kFlagCT12toCT01); in ClickedOnExit()
57 } else if (Game_Flag_Query(kFlagCT12toCT01)) { in InitializeScene()58 Game_Flag_Reset(kFlagCT12toCT01); in InitializeScene()
530 kFlagCT12toCT01 = 88, enumerator