Searched refs:kFlagDR02toBB01 (Results 1 – 6 of 6) sorted by relevance
36 if (Game_Flag_Query(kFlagDR02toBB01)) { in InitializeScene()77 && !Game_Flag_Query(kFlagDR02toBB01) in InitializeScene()88 && Game_Flag_Query(kFlagDR02toBB01) in InitializeScene()292 if (Game_Flag_Query(kFlagDR02toBB01)) { in PlayerWalkedIn()293 Game_Flag_Reset(kFlagDR02toBB01); in PlayerWalkedIn()
192 Game_Flag_Set(kFlagDR02toBB01); in ClickedOnExit()
707 kFlagDR02toBB01 = 265, enumerator