Searched refs:kFlagDR02toDR03 (Results 1 – 6 of 6) sorted by relevance
28 if (Game_Flag_Query(kFlagDR02toDR03)) { in InitializeScene()29 Game_Flag_Reset(kFlagDR02toDR03); in InitializeScene()191 if (!Game_Flag_Query(kFlagDR02toDR03)) { in PlayerWalkedIn()
183 Game_Flag_Set(kFlagDR02toDR03); in ClickedOnExit()
668 kFlagDR02toDR03 = 226, enumerator