Searched refs:kFlagDR03toDR02 (Results 1 – 6 of 6) sorted by relevance
28 if (Game_Flag_Query(kFlagDR03toDR02)) { in InitializeScene()216 if (Game_Flag_Query(kFlagDR03toDR02)) { in PlayerWalkedIn()217 Game_Flag_Reset(kFlagDR03toDR02); in PlayerWalkedIn()
151 Game_Flag_Set(kFlagDR03toDR02); in ClickedOnExit()
669 kFlagDR03toDR02 = 227, enumerator