Searched refs:kFlagGenericWalkerWaiting (Results 1 – 10 of 10) sorted by relevance
67 Game_Flag_Reset(kFlagGenericWalkerWaiting); in TimerExpired()76 if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { in CompletedMovementTrack()77 Game_Flag_Set(kFlagGenericWalkerWaiting); in CompletedMovementTrack()367 …if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(kVariableGenericWalkerConf… in prepareWalker()386 Game_Flag_Set(kFlagGenericWalkerWaiting); in prepareWalker()
68 Game_Flag_Reset(kFlagGenericWalkerWaiting); in TimerExpired()77 if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { in CompletedMovementTrack()78 Game_Flag_Set(kFlagGenericWalkerWaiting); in CompletedMovementTrack()368 …if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(kVariableGenericWalkerConf… in prepareWalker()388 Game_Flag_Set(kFlagGenericWalkerWaiting); in prepareWalker()
79 Game_Flag_Reset(kFlagGenericWalkerWaiting); in TimerExpired()98 if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { in CompletedMovementTrack()99 Game_Flag_Set(kFlagGenericWalkerWaiting); in CompletedMovementTrack()414 …if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(kVariableGenericWalkerConf… in prepareWalker()433 Game_Flag_Set(kFlagGenericWalkerWaiting); in prepareWalker()
68 Game_Flag_Reset(kFlagGenericWalkerWaiting); in TimerExpired()77 if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { in CompletedMovementTrack()78 Game_Flag_Set(kFlagGenericWalkerWaiting); in CompletedMovementTrack()398 …if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(kVariableGenericWalkerConf… in prepareWalker()418 Game_Flag_Set(kFlagGenericWalkerWaiting); in prepareWalker()
81 Game_Flag_Reset(kFlagGenericWalkerWaiting); in TimerExpired()100 if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { in CompletedMovementTrack()101 Game_Flag_Set(kFlagGenericWalkerWaiting); in CompletedMovementTrack()448 …if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(kVariableGenericWalkerConf… in prepareWalker()467 Game_Flag_Set(kFlagGenericWalkerWaiting); in prepareWalker()
68 Game_Flag_Reset(kFlagGenericWalkerWaiting); in TimerExpired()77 if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { in CompletedMovementTrack()78 Game_Flag_Set(kFlagGenericWalkerWaiting); in CompletedMovementTrack()398 …if (Game_Flag_Query(kFlagGenericWalkerWaiting) || Global_Variable_Query(kVariableGenericWalkerConf… in prepareWalker()417 Game_Flag_Set(kFlagGenericWalkerWaiting); in prepareWalker()
340 Game_Flag_Reset(kFlagGenericWalkerWaiting); // A bug? why is this here? Left over code? in PlayerWalkedOut()
885 kFlagGenericWalkerWaiting = 443, enumerator